Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-01 | Fix T79438: Export UV Layout doesn't respect UVs alpha | Campbell Barton | |
2020-06-02 | Fix T76736: incorrect filename in SVG, fails to load elsewhere | Campbell Barton | |
2020-04-08 | Cleanup: move 'check_existing' to the bottom of properties | Campbell Barton | |
2020-04-07 | Cleanup: use annotation operator property | Jacques Lucke | |
2020-04-07 | Fix T75470: File overwrite warning for UV Layout export | Arvind R | |
2020-03-06 | Addons: Use Manual URL prefix | Aaron Carlisle | |
2020-03-05 | Fix IO Addond Manual Links | Aaron Carlisle | |
2020-03-05 | Cleanup: tabs -> spaces | Campbell Barton | |
2020-03-05 | Update 'bl_info' use 'doc_url' instead of 'wiki_url' | Campbell Barton | |
2019-12-12 | io addons fix 404 manual links | meta-androcto | |
2019-10-09 | io_mesh_uv_layout: update for change to tessellate_polygon | Campbell Barton | |
No longer requires vector input. | |||
2019-07-15 | Update wiki_url to new manual pages | Aaron Carlisle | |
2019-06-21 | Fix T65990: UV Layout Export error with 'Modified' checked | Philipp Oeser | |
update for recent depsgraph API changes Reviewers: brecht Maniphest Tasks: T65990 Differential Revision: https://developer.blender.org/D5112 | |||
2019-05-16 | Addons: Adopt for Dependency Graph API changes | Sergey Sharybin | |
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866 | |||
2019-01-30 | Fix T61012: update Export UV addon after recent API change | Jacques Lucke | |
`Material.diffuse_color` has an alpha component now. | |||
2018-12-18 | Fix T59504: UV export did not export active object when not selected | Jacques Lucke | |
2018-11-14 | Export UV Layout: Update png export to use offscreen rendering | Jacques Lucke | |
Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D3897 | |||
2018-10-09 | io_mesh_uv_layout: lazy import exporter modules | Campbell Barton | |
Minimize time spent loading modules on startup. | |||
2018-10-09 | Cleanup: quotes | Campbell Barton | |
2018-10-09 | io_mesh_uv_layout: minor edits on recent 2.8 port | Campbell Barton | |
- Use 0.25 opacity because front/back overlap can too easily hide wire. - Avoid using Py builtin 'object' for naming. - Checking a collection is true/false more efficient in RNA than check len(collection) > 0. - Use staticmethods when self isn't needed. | |||
2018-10-03 | io_mesh_uv_layout: count no longer a keyword only arg | Campbell Barton | |
2018-09-24 | Export UV Layout: Rewrite Export UV Layout addon | Jacques Lucke | |
Differential Revision: https://developer.blender.org/D3715 Reviewer: brecht | |||
2018-09-19 | Fix incorrect always-register call in mesh_uv_layout add-on. | Bastien Montagne | |
2018-09-06 | UV_OT_export_layout: Workaround to make the addon register | Dalai Felinto | |
__name__ is never "__main__" here, but instead it is the module name (io_mesh_uv_layout). | |||
2018-09-06 | UV_OT_export_layout: Correct API to obj.to_mesh(...) | Dalai Felinto | |
2018-09-06 | UV_OT_export_layout: Properties to field | Dalai Felinto | |
2018-09-06 | Multi-Objects: UV_OT_export_layout (80%) | Dalai Felinto | |
""" Apart from the 'export as PNG' all seems to be working ok. 'Export to PNG' also seems to work but doesn't look acceptable because the mesh wireframe modifier is used to draw UV wireframes (I was going to see if a curve object would be usable to draw wireframes). Something in setting the renderer up could also be wrong or missing. """ D3507 by @Al Note from reviewer: I can't get this addon to show in the menus. But the syntax seems correct, and it's pep8 friendly, so no harm in committing it so I can ask other devs to see why the addon is never registering here. Also, some changes I made include making it pep8 friendly and replace: ['foo', 'bar'] with {'foo', 'bar'}. | |||
2016-12-16 | Fix T50235, wireframe transparency in UV layout export | Henrik Aarnio | |
Wireframes rendered over the solid mesh object in UV layout export would still have some transparency, probably due to transparency sampling errors when solid object with transparency would be rendered behind a wire object without transparency enabled. Enabling transparency on the wire object but leaving it at the default alpha of 1 fixes this, forcing better transparency sampling. Simple issue of changing render settings, as UV layouts are actually rendered with Blender Internal. Differential Revision: https://developer.blender.org/D2414 | |||
2016-09-06 | Fix T49270: UV Export layout broken since new datablock handling. | Bastien Montagne | |
RNA API to remove datablocks has been unified, no more implicit unlinking is done like it used to be for some types (most notably Scenes)... | |||
2015-10-05 | Revert "Fix T46365: Export UV Layout to PNG not working (missing context ↵ | Campbell Barton | |
messages part)." This reverts commit e1d8c70bbb5776041383335f986b28b33d18f8ff. Prefer not to have speculative fixes. The intention here is not to use the context at all, even if doing so fixes the crash - it may then fail silently by mixing data from different contexts, causing further complications which are much harder to debug. | |||
2015-10-04 | Fix T46365: Export UV Layout to PNG not working (missing context messages part). | Bastien Montagne | |
Cannot reproduce the crash, let's see whether those missing context stuff fix it as well... | |||
2015-08-12 | Fix T45746: PNG UV layout export is blank with new depsgraph. | Bastien Montagne | |
Looks like we need an explicit Scene.update() call here... | |||
2015-04-10 | Cleanup: imports (formatting) | Campbell Barton | |
2015-01-22 | Fix: replaced Python module "imp" with "implib" | Sybren A. Stvel | |
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016 | |||
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2014-02-04 | Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵ | CoDEmanX | |
minor other edits | |||
2014-02-01 | Add Missing Tooltip for Fill Opacity | Jonathan Williamson | |
Reported by Sean Kennedy. The Fill Opacity setting on Export was missing a tooltip. | |||
2013-03-24 | remove use of ob.update_from_editmode() since editmode meshes don't get ↵ | Campbell Barton | |
access to customdata layers. | |||
2013-03-21 | use object.update_from_editmode() for scripts which read object data. | Campbell Barton | |
2013-01-04 | Fix [#33759] Can't use UV image export UV_layout error | Bastien Montagne | |
Another glitch from recent alpha work. Also modified povray's code. As usual, maintainders of these scripts, please double check changes are ok! :) | |||
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-06-23 | update wiki version ro 2.6 | Brendon Murphy | |
finished | |||
2012-04-23 | update for change in blender api | Campbell Barton | |
2012-04-16 | fix [#30971] viewBox attribute in exported svg wrong | Campbell Barton | |
2012-03-05 | tesselat -> tessellat in UI messages. | Bastien Montagne | |
2012-02-28 | Updated io_mesh_uv_layout addon to work with bmesh. | Bastien Montagne | |
Note: would have loved to add an option to export tesselated layout (instead of ngon one), but currently I often get mesh without tesselation, and seems there is no way to call ensure_tesselated from python... | |||
2012-01-14 | remove api field, was never used. | Campbell Barton | |
2012-01-10 | option for UV layout export to write 'modified' UV's | Campbell Barton | |
2011-12-31 | formatting edits only | Campbell Barton | |
2011-12-12 | make sure all filepath props have FILE_PATH subtype | Campbell Barton | |