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2014-08-08Fix T41316: FBX exporter in Blender cause artifacts to appear on meshes with ...Bastien Montagne
2014-08-01FBX Import: add support for custom propertiesJens Ch. Restemeier
2014-07-30FBX: abbreviate custom_properties -> custom_propsCampbell Barton
2014-07-30FBX: reformat props.Campbell Barton
2014-07-06Some minor cleanup, mostly enhance reload (F8) behavior!Bastien Montagne
2014-07-04Fix own mistake in recent template commit, also add 'Other' type of geometrie...Bastien Montagne
2014-06-07FBX Export: rename version so it fits in the UICampbell Barton
2014-06-06Fix T40516: Binary FBX export missing deform bones only option.Bastien Montagne
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-05-13UI messages fixes.Bastien Montagne
2014-05-11FBX io: better handling for orientation and scale.Bastien Montagne
2014-05-06Fix T40040: Binary FBX export only exports one action.Bastien Montagne
2014-05-06Add some versionning to obj and fbx addons.Bastien Montagne
2014-04-17FBX: After talk with Campbell, remove "simplify skinning" option.Bastien Montagne
2014-04-14FBX: user request: check for vertices used by/assigned to more than four bones.Bastien Montagne
2014-04-10FBX: tweaks from user feedback & for Unity compat:Bastien Montagne
2014-04-10FBX: Add support to export other geometries (curves, metaballs, etc.) as mesh...Bastien Montagne
2014-04-09FBX: Add option (enabled by default) to export each strip from NLA in a separ...Bastien Montagne
2014-03-27FBX: Further tweaks to UI...Bastien Montagne
2014-03-25FBX: since we have more and more options differing between new 7.4 and legacy...Bastien Montagne
2014-03-21Add support to "bake" axis-conversion transformations into object data.Bastien Montagne
2014-03-13Style cleanup (pep8).Bastien Montagne
2014-03-12Initial commit of new FBX 7.4 binary exporterBastien Montagne
2013-09-16Fix [#36268] FBX exporter precision min is too bigBastien Montagne
2013-08-20enabled presets for FBX import.Campbell Barton
2013-08-12use diffuse alpha channel if no other alpha channel set, hidden option to tre...Campbell Barton
2013-08-09remove XNA hacksCampbell Barton
2013-08-08initial FBX importer, work in progress but can load...Campbell Barton
2012-12-19fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ?Campbell Barton
2012-07-04More spell checking.Bastien Montagne
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
2012-06-23update wiki version ro 2.6Brendon Murphy
2012-03-13option to export only deforming bones (defaults to True for Unity3D)Campbell Barton
2012-01-14remove api field, was never used.Campbell Barton
2011-10-23Minor set of UI messages fixes and tweaks! No functional changes.Bastien Montagne
2011-09-27edit some fbx properties Campbell Barton
2011-09-26corrections for addons to update for trunk.Campbell Barton
2011-09-07enable default take by default - otherwise object animation isnt exported.Campbell Barton
2011-08-24minor syntax change to addon headersCampbell Barton
2011-08-03fix for spelling error in var nameCampbell Barton
2011-08-03move axis conversion check into blenders parent helper function.Campbell Barton
2011-08-02patch [#28118] Add XNA requirements to the official FBX exporterCampbell Barton
2011-08-02patch [#28118] Add XNA requirements to the official FBX exporterCampbell Barton
2011-08-01rename operator properties and make __init__ file pep8-80 compliant.Campbell Barton
2011-08-01patch [#28118] Add XNA requirements to the official FBX exporterCampbell Barton
2011-07-29pep8 edits and some style changeCampbell Barton
2011-07-18fix for invalid axis being allowed on import/exportCampbell Barton
2011-07-11cleanupCampbell Barton
2011-05-27fix for FBX rotation which I reset in recent commits.Campbell Barton
2011-05-26rename axis conversion operators settings.Campbell Barton