Age | Commit message (Expand) | Author |
2013-01-14 | minor style cleanup to povray export and fix for UI, setting booleans now exp... | Campbell Barton |
2012-11-14 | use alternate syntax to clear lists | Campbell Barton |
2012-09-11 | fix [#31622] .3ds importer doesn't do anything with the constrain_size | Campbell Barton |
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne |
2012-05-24 | patch from Doug Perkowski | Campbell Barton |
2012-05-07 | fix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if no camera | Campbell Barton |
2012-04-09 | fix for bad error exporting vertex locations twice. | Campbell Barton |
2012-03-23 | update addons enabled by default to use 'faces -> tessfaces' also grease penc... | Campbell Barton |
2012-03-13 | option to export only deforming bones (defaults to True for Unity3D) | Campbell Barton |
2012-03-12 | Fix #30523: typo in FBX export of fog settings. | Brecht Van Lommel |
2012-03-08 | update fbx export for bmesh api changes. | Campbell Barton |
2012-01-04 | use sets for checking against multiple values. | Campbell Barton |
2011-12-24 | fix for change to row major matrices | Campbell Barton |
2011-11-25 | minor pep8 edits | Campbell Barton |
2011-11-19 | indentation edits and copy pyrimid from contrib (where I had made some edits)... | Campbell Barton |
2011-11-14 | patch [#25979] fixes for addons/io_scene_fbx, io_scene_x3d | Campbell Barton |
2011-11-11 | minor formatting edits | Campbell Barton |
2011-11-06 | write out camera sensor width and height into FBX | Campbell Barton |
2011-10-17 | fix spelling errors for comments | Campbell Barton |
2011-10-13 | fix [#28889] FBX only exports action with action groups | Campbell Barton |
2011-10-11 | use library argument for bpy_extras.io_utils.path_reference(...) | Campbell Barton |
2011-10-06 | fix for shape key check failing on metaballs | Campbell Barton |
2011-10-05 | minor change to string formatting. | Campbell Barton |
2011-10-05 | shape key support for FBX | Campbell Barton |
2011-09-26 | corrections for addons to update for trunk. | Campbell Barton |
2011-09-23 | Fixed other “report type” issue as well | Bastien Montagne |
2011-09-19 | /trunk: Removed final points in UI strings and messages. | Bastien Montagne |
2011-09-11 | pep8 edits & import cleanup | Campbell Barton |
2011-09-08 | pedantic pep8 edits | Campbell Barton |
2011-08-08 | use sets rather then tuples for if checks, python optimizes this case. | Campbell Barton |
2011-08-04 | - fix for error in new option disabling default take | Campbell Barton |
2011-08-03 | fix for spelling error in var name | Campbell Barton |
2011-08-03 | file.write -> fw | Campbell Barton |
2011-08-02 | patch [#28118] Add XNA requirements to the official FBX exporter | Campbell Barton |
2011-08-01 | rename operator properties and make __init__ file pep8-80 compliant. | Campbell Barton |
2011-08-01 | patch [#28118] Add XNA requirements to the official FBX exporter | Campbell Barton |
2011-07-25 | reverse matrix, vector multiplication order, | Campbell Barton |
2011-07-21 | reduce the number of write commands, no functional changes. | Campbell Barton |
2011-07-20 | no functional changes, write out tabs rather then spaces for FBX indentation. | Campbell Barton |
2011-07-20 | fix [#28028] 3ds export fails due to relative paths in windows | Campbell Barton |
2011-07-20 | fix [#28029] Exporting linked groups to FBX to load on Unity3D | Campbell Barton |
2011-07-20 | fix [#27964] 2.58 FBX Export can result in missing data and lost animation(s) | Campbell Barton |
2011-07-11 | cleanup | Campbell Barton |
2011-06-07 | fix [#27595] Export FBX with parented empty | Campbell Barton |
2011-05-27 | own failt, bad assumption r1967, when switching the order of matrix multiplic... | Campbell Barton |
2011-05-26 | added axis settings to 3ds import/export | Campbell Barton |
2011-05-16 | update for changes in blender module layout, also add global axis conversion ... | Campbell Barton |
2011-05-07 | remove blend_root, root object. | Campbell Barton |
2011-05-06 | FBX had the scene scaling at 100.0, was annoying importing into other apps. | Campbell Barton |
2011-04-21 | description for demo mode. | Campbell Barton |