Age | Commit message (Expand) | Author |
2018-12-13 | FBX export: skip special properties when exporting custom properties | Philipp Oeser |
2018-10-19 | Spelling fixes in comments and descriptions, patch by luzpaz. | Brecht Van Lommel |
2018-08-05 | Fix T55022: [fbx] when enable use tangent space ,it's throw bug. | Bastien Montagne |
2018-02-19 | FBX IO: add support for import & export of camera focal length animation. | Bastien Montagne |
2018-02-19 | FBX Export: Fix shapekeys w/ object materials | Campbell Barton |
2017-10-31 | Add option to control FBX 'empty' type through a string custom property in Bl... | Bastien Montagne |
2017-10-31 | Fix T53202: Complex armature with bone constraints, FBX export bug. | Bastien Montagne |
2017-10-31 | Fix T53209: FBX exporter: Add very basic diffuse-color exporting for node-bas... | Bastien Montagne |
2017-09-29 | I/O script changes for GSoC 2017 Vertex Paint | Campbell Barton |
2017-09-04 | Fix part of T52649: When using 'selected objects' option, export could fail. | Bastien Montagne |
2017-07-20 | FBX exporter: Fix broken non-mesh geometry export. | Bastien Montagne |
2017-06-16 | Attempt to fix FBX scaling issues in a different way. | Bastien Montagne |
2017-01-17 | Fix T50453: Add option to FBX export to apply render or preview modifiers. | Bastien Montagne |
2016-11-18 | Fix T50045: FBX Export Scale (global_scale) is applied twice. | Bastien Montagne |
2016-10-31 | Fix T49873: FBX exporter not handling correctly Object-assigned materials. | Bastien Montagne |
2016-08-30 | Fix T49197: all virtual leaf bones had same uuid. | Bastien Montagne |
2016-07-31 | Fix T48977: rigged meshes' animation is not really supported in FBX. | Bastien Montagne |
2016-06-10 | Fix T48631: FBX setting "bake_anim_use_nla_strips": True, fails to export uni... | Bastien Montagne |
2016-05-01 | Fix T48322: Proxy Armature Animations are not exported to FBX. | Bastien Montagne |
2016-04-08 | Fix T48089: Animation won't export to FBX in case active action is read-only ... | Bastien Montagne |
2016-02-17 | Fix T47457: FBX export: Force full keying in case Simplify factor is set to 0.0 | Bastien Montagne |
2016-02-15 | Don't use context.active_object | Campbell Barton |
2016-02-12 | FBX exporter: add option to choose which type of FBX node to use as armature. | Bastien Montagne |
2015-08-23 | Fix T45875: FBX export: Shape keys reset relative shape to basis. | Bastien Montagne |
2015-08-21 | Fix T45859: FBX Export: Some objects are not instances. | Bastien Montagne |
2015-08-20 | FBX Export: Write version of FBX addon too! | Bastien Montagne |
2015-08-17 | Fix T45813: FBX export: add dummy stringification of custom props which are n... | Bastien Montagne |
2015-08-05 | Fix T45677: Explicitely ignore dupli instances of armatures, this is not supp... | Bastien Montagne |
2015-08-05 | Fix related to T45584: 'NLA Strips' animation export mode was not using 'Forc... | Bastien Montagne |
2015-07-15 | FBX export: add option to not key first/last frames of an exported action. | Bastien Montagne |
2015-06-15 | Final step (hopefully) in unit/scale Hell. | Bastien Montagne |
2015-06-15 | Fix T45080: Scale of exported .fbx is wrong in 2.75. | Bastien Montagne |
2015-05-22 | FBX export: do not embed a same file more than once! | Bastien Montagne |
2015-05-22 | Attempt to fix T44442: Avoid '.fbm' dir creation by not creating empty 'Conte... | Bastien Montagne |
2015-05-19 | FBX Export: Hopefully fix once and for all default scale issue. | Bastien Montagne |
2015-05-19 | Fix T41605: FBX Export: scale issue with animated armatures. | Bastien Montagne |
2015-05-19 | FBX export: Do not write skinning weights/indices if empty. | Bastien Montagne |
2015-05-18 | FBX export: angles are in degrees in FBX (*sigh* again). | Bastien Montagne |
2015-05-18 | FBX export: more twisting and co to attempt fixing scale/animation issue, sti... | Bastien Montagne |
2015-05-18 | FBX export: fix various minor issues (compared to 'official' exports). | Bastien Montagne |
2015-04-26 | Fix T44386: FBX export with 'all actions' enabled was a bit too much enthusiast. | Bastien Montagne |
2015-04-14 | FBX IO: fix related to T44386: do not add again and again same material to a ... | Bastien Montagne |
2015-03-26 | Fix T44131: FBX Export: During animation baking, code could try to set readon... | Bastien Montagne |
2015-03-24 | Fix T41719: UE4 - Blender FBX Export to Unreal Engine 4 Bone Translation Error. | Bastien Montagne |
2015-03-12 | Fix T43929: Exporting a mesh with shape keys as FBX with smoothing, creates i... | Bastien Montagne |
2015-02-09 | Fix T43582: FBX IO: Handling of 'smooth edges' was rather flacky on both expo... | Bastien Montagne |
2015-02-06 | Fix part of T43582: Importing Custom Normals with FBX fails. | Bastien Montagne |
2015-02-04 | Minor import fixes (wrong string/bytes prop handling, previous fix re meshes ... | Bastien Montagne |
2015-01-25 | Fix T43279: FBX exporter would fail on 'used' valid texslots with None texture. | Bastien Montagne |
2015-01-19 | Update re `mesh.calc_normals_split()` changes in master. | Bastien Montagne |