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io_scene_fbx
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fbx_utils.py
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Author
2015-05-18
FBX export: more twisting and co to attempt fixing scale/animation issue, sti...
Bastien Montagne
2015-04-14
FBX IO: fix related to T44386: do not add again and again same material to a ...
Bastien Montagne
2015-03-24
Fix T41719: UE4 - Blender FBX Export to Unreal Engine 4 Bone Translation Error.
Bastien Montagne
2015-03-09
Fix T43935: FBX: Coordinate system axes exported incorrectly, resulting in a ...
Bastien Montagne
2015-03-05
avoid double lookup for library attr
Campbell Barton
2015-02-25
Fix T43812: Not all blender objects have a 'library' member...
Bastien Montagne
2015-02-17
Fix T43707: FBX 7.4 Binary Exporter replaces all meshes with the same name wh...
Bastien Montagne
2014-12-29
FBX export: Update to use correctly new Object.matrix_local
Bastien Montagne
2014-12-20
Fix T42912: FBX export: Parenting to bones was broken.
Bastien Montagne
2014-12-19
FBX export: Fix stupid own error regarding matrix_parent_inverse...
Bastien Montagne
2014-12-19
FBX fix: only considered an object as deformed by an armature if parent type ...
Bastien Montagne
2014-11-13
Fix T42586: Error when attempting to export FBX (non-invertible matrix).
Bastien Montagne
2014-11-01
Fix T42410: FBX Import: in **some** cases, se have to ignore pre/post rotatio...
Bastien Montagne
2014-10-09
Fix T42135: FBX Exporter Armature not linked to mesh.
Bastien Montagne
2014-10-08
Merged experimental code in 'stable' addon (mainly Jens Restemeier's summer w...
Bastien Montagne
2014-10-03
FBX export: fix a strange bug where 'return a_list and a_bool' could return a...
Bastien Montagne
2014-10-01
Fix T42029: FBX export: armatures linked to mesh only through modifier were n...
Bastien Montagne
2014-09-30
Fix T41999: "bake transformation" feature was not implemented for shapes.
Bastien Montagne
2014-09-19
FBX IO: Cleanup: fix stupid typo in func name!
Bastien Montagne
2014-09-19
Fix T41766: FBX (binary) exporter does not export actions with one frame anim...
Bastien Montagne
2014-09-13
Fix T41808: FBX exporter does not properly position and rotate group instances
Bastien Montagne
2014-08-14
FBX export: Add empties to list of 'bakeable' object types (since in that pre...
Bastien Montagne
2014-08-09
FBX IO: Fix wrong orientation of lamps (were rotated 180deg).
Jens Ch. Restemeier
2014-08-01
FBX Import: add support for custom properties
Jens Ch. Restemeier
2014-08-01
FBX IO Cleanup: add a global settings namedtuple to importer too, and rename ...
Jens Ch. Restemeier
2014-07-31
Cleanup: pep8 (to some extent :/ )
Bastien Montagne
2014-07-30
FBX: abbreviate custom_properties -> custom_props
Campbell Barton
2014-07-21
FBX IO: Fix camera's correction matrix (based on file from T40729).
Bastien Montagne
2014-07-20
FBX IO: fix handling or rigged meshes transformations.
Bastien Montagne
2014-07-17
Fix T40719: FBX exporting armature but changing the bone name.
Bastien Montagne
2014-07-13
Simplify Export transformations handling, some other minor cleanup.
Bastien Montagne
2014-07-11
Fix issue in similar_values_iter() helper.
Bastien Montagne
2014-07-06
FBX export: rework animation handling, and add shapes animation support.
Bastien Montagne
2014-07-06
FBX export: add shape keys support (no anim yet).
Bastien Montagne
2014-07-06
FBX io: more cleanup.
Bastien Montagne
2014-07-06
Some minor cleanup, mostly enhance reload (F8) behavior!
Bastien Montagne
2014-07-04
Fix own mistake in recent template commit, also add 'Other' type of geometrie...
Bastien Montagne
2014-06-09
FBX io: add support for the 'visibility' option (though in Blender it's a boo...
v2.71-rc1
v2.71
Bastien Montagne
2014-05-11
Rename export_fbx_bin_utils to fbx_utils, since some of its content will be u...
Bastien Montagne