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AgeCommit message (Expand)Author
2015-05-18FBX export: more twisting and co to attempt fixing scale/animation issue, sti...Bastien Montagne
2015-04-14FBX IO: fix related to T44386: do not add again and again same material to a ...Bastien Montagne
2015-03-24Fix T41719: UE4 - Blender FBX Export to Unreal Engine 4 Bone Translation Error.Bastien Montagne
2015-03-09Fix T43935: FBX: Coordinate system axes exported incorrectly, resulting in a ...Bastien Montagne
2015-03-05avoid double lookup for library attrCampbell Barton
2015-02-25Fix T43812: Not all blender objects have a 'library' member...Bastien Montagne
2015-02-17Fix T43707: FBX 7.4 Binary Exporter replaces all meshes with the same name wh...Bastien Montagne
2014-12-29FBX export: Update to use correctly new Object.matrix_localBastien Montagne
2014-12-20Fix T42912: FBX export: Parenting to bones was broken.Bastien Montagne
2014-12-19FBX export: Fix stupid own error regarding matrix_parent_inverse...Bastien Montagne
2014-12-19FBX fix: only considered an object as deformed by an armature if parent type ...Bastien Montagne
2014-11-13Fix T42586: Error when attempting to export FBX (non-invertible matrix).Bastien Montagne
2014-11-01Fix T42410: FBX Import: in **some** cases, se have to ignore pre/post rotatio...Bastien Montagne
2014-10-09Fix T42135: FBX Exporter Armature not linked to mesh.Bastien Montagne
2014-10-08Merged experimental code in 'stable' addon (mainly Jens Restemeier's summer w...Bastien Montagne
2014-10-03FBX export: fix a strange bug where 'return a_list and a_bool' could return a...Bastien Montagne
2014-10-01Fix T42029: FBX export: armatures linked to mesh only through modifier were n...Bastien Montagne
2014-09-30Fix T41999: "bake transformation" feature was not implemented for shapes.Bastien Montagne
2014-09-19FBX IO: Cleanup: fix stupid typo in func name!Bastien Montagne
2014-09-19Fix T41766: FBX (binary) exporter does not export actions with one frame anim...Bastien Montagne
2014-09-13Fix T41808: FBX exporter does not properly position and rotate group instancesBastien Montagne
2014-08-14FBX export: Add empties to list of 'bakeable' object types (since in that pre...Bastien Montagne
2014-08-09FBX IO: Fix wrong orientation of lamps (were rotated 180deg).Jens Ch. Restemeier
2014-08-01FBX Import: add support for custom propertiesJens Ch. Restemeier
2014-08-01FBX IO Cleanup: add a global settings namedtuple to importer too, and rename ...Jens Ch. Restemeier
2014-07-31Cleanup: pep8 (to some extent :/ )Bastien Montagne
2014-07-30FBX: abbreviate custom_properties -> custom_propsCampbell Barton
2014-07-21FBX IO: Fix camera's correction matrix (based on file from T40729).Bastien Montagne
2014-07-20FBX IO: fix handling or rigged meshes transformations.Bastien Montagne
2014-07-17Fix T40719: FBX exporting armature but changing the bone name.Bastien Montagne
2014-07-13Simplify Export transformations handling, some other minor cleanup.Bastien Montagne
2014-07-11Fix issue in similar_values_iter() helper.Bastien Montagne
2014-07-06FBX export: rework animation handling, and add shapes animation support.Bastien Montagne
2014-07-06FBX export: add shape keys support (no anim yet).Bastien Montagne
2014-07-06FBX io: more cleanup.Bastien Montagne
2014-07-06Some minor cleanup, mostly enhance reload (F8) behavior!Bastien Montagne
2014-07-04Fix own mistake in recent template commit, also add 'Other' type of geometrie...Bastien Montagne
2014-06-09FBX io: add support for the 'visibility' option (though in Blender it's a boo...v2.71-rc1v2.71Bastien Montagne
2014-05-11Rename export_fbx_bin_utils to fbx_utils, since some of its content will be u...Bastien Montagne