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io_scene_fbx
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Commit message (
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Author
2013-11-10
Import FBX: correct behavior for empty FBX files (no 'Objects' nor 'Connectio...
Bastien Montagne
2013-10-15
Fix a bug reported on IRC by mifth (a print was assuming org obj was a mesh.....
Bastien Montagne
2013-10-14
More FBX fixes regarding UV/textures, found while investigating a potential i...
Bastien Montagne
2013-10-10
Fix [#37029] FBX Export does not work if Mesh has no Material.
Bastien Montagne
2013-10-09
fix [#36995] FBX Importer does not import fbx model
Campbell Barton
2013-10-07
Fix [#36985] FBX Exporter does not export UVs.
Bastien Montagne
2013-10-03
Fix own stupid error in previous commit (deleting undeclared vars...).
Bastien Montagne
2013-10-02
FBX import: fix to set mapping node to appropriate vector type after change i...
Brecht Van Lommel
2013-10-01
Fix [#36854] FBX export error when using two uv maps
Bastien Montagne
2013-09-26
support for texture UV wrap on cycles materials.
Campbell Barton
2013-09-26
update texture node values to match changes to blender.
Campbell Barton
2013-09-24
fbx import cycles roughness wasnt set correctly
Campbell Barton
2013-09-23
fix for missing check with cycles materials
Campbell Barton
2013-09-20
Enhanced FBX export.
Bastien Montagne
2013-09-18
fbx import cycles materials - set image mapping from diffuse for other channe...
Campbell Barton
2013-09-16
Fix [#36268] FBX exporter precision min is too big
Bastien Montagne
2013-09-13
fix [#36714] FBX Importer fails to import binary FBX out of 3DS MAX
Campbell Barton
2013-09-13
add check for reading ascii fbx files, was common annoyance that users are un...
Campbell Barton
2013-09-05
patch [#36495] Improved FBX exporter
Campbell Barton
2013-09-04
fbx/cycles support for mapping node.
Campbell Barton
2013-09-04
rename normal_map -> normalmap, also remove fakeuser on materials.
Campbell Barton
2013-09-04
store cycles image nodes (needed for mapping support)
Campbell Barton
2013-09-02
tweaks to xor use.
Campbell Barton
2013-09-02
fix for edge importing, it wasn't working at all.
Campbell Barton
2013-08-28
fix for various corner cases from testing more sample files.
Campbell Barton
2013-08-28
found another data type - byte arrays. add support.
Campbell Barton
2013-08-28
add support for reading vertex colors
Campbell Barton
2013-08-26
use the alpha of an image for the alpha channel when using FBX/Cycles
Campbell Barton
2013-08-25
fix for fbx import with UV layers that have empty names
Campbell Barton
2013-08-24
worarounds to get some models for 3dsmax loading
Campbell Barton
2013-08-24
fix for UDK FBX files which have smoothing layers with no data.
Campbell Barton
2013-08-21
add support importing edge and face smoothing
Campbell Barton
2013-08-21
fbx export edge smoothing was negated
Campbell Barton
2013-08-20
remove unintended return
Campbell Barton
2013-08-20
fbx improve mesh support.
Campbell Barton
2013-08-20
comment print
Campbell Barton
2013-08-20
- added support for property templates (FBX uses fallback templates so proper...
Campbell Barton
2013-08-20
enabled presets for FBX import.
Campbell Barton
2013-08-19
fix for loading some FBX files
Campbell Barton
2013-08-19
fix for loading models saved in 'revit'
Campbell Barton
2013-08-19
update parser to support binary arrays
Campbell Barton
2013-08-14
add a utility function to return the fbx version number only (dont parse the ...
Campbell Barton
2013-08-13
missed adding images into the image cache
Campbell Barton
2013-08-12
remove path component from image names
Campbell Barton
2013-08-12
smooth all objects (so we see their normals)
Campbell Barton
2013-08-12
use diffuse alpha channel if no other alpha channel set, hidden option to tre...
Campbell Barton
2013-08-12
style cleanup - long lines
Campbell Barton
2013-08-12
add support for reading vertex normals
Campbell Barton
2013-08-12
add object color support
Campbell Barton
2013-08-12
add support for other object transformations
Campbell Barton
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