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AgeCommit message (Expand)Author
2012-11-14use alternate syntax to clear listsCampbell Barton
2012-09-11fix [#31622] .3ds importer doesn't do anything with the constrain_sizeCampbell Barton
2012-07-04More spell checking.Bastien Montagne
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
2012-06-23update wiki version ro 2.6Brendon Murphy
2012-05-24patch from Doug PerkowskiCampbell Barton
2012-05-07fix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if no cameraCampbell Barton
2012-04-09fix for bad error exporting vertex locations twice.Campbell Barton
2012-03-23update addons enabled by default to use 'faces -> tessfaces' also grease penc...Campbell Barton
2012-03-13option to export only deforming bones (defaults to True for Unity3D)Campbell Barton
2012-03-12Fix #30523: typo in FBX export of fog settings.Brecht Van Lommel
2012-03-08update fbx export for bmesh api changes.Campbell Barton
2012-01-14remove api field, was never used.Campbell Barton
2012-01-04use sets for checking against multiple values.Campbell Barton
2011-12-24fix for change to row major matricesCampbell Barton
2011-11-25minor pep8 editsCampbell Barton
2011-11-19indentation edits and copy pyrimid from contrib (where I had made some edits)...Campbell Barton
2011-11-14patch [#25979] fixes for addons/io_scene_fbx, io_scene_x3dCampbell Barton
2011-11-11minor formatting editsCampbell Barton
2011-11-06write out camera sensor width and height into FBXCampbell Barton
2011-10-23Minor set of UI messages fixes and tweaks! No functional changes.Bastien Montagne
2011-10-17fix spelling errors for commentsCampbell Barton
2011-10-13fix [#28889] FBX only exports action with action groupsCampbell Barton
2011-10-11use library argument for bpy_extras.io_utils.path_reference(...)Campbell Barton
2011-10-06fix for shape key check failing on metaballsCampbell Barton
2011-10-05minor change to string formatting.Campbell Barton
2011-10-05shape key support for FBXCampbell Barton
2011-09-27edit some fbx properties Campbell Barton
2011-09-26corrections for addons to update for trunk.Campbell Barton
2011-09-23Fixed other “report type” issue as wellBastien Montagne
2011-09-19/trunk: Removed final points in UI strings and messages.Bastien Montagne
2011-09-11pep8 edits & import cleanupCampbell Barton
2011-09-08pedantic pep8 editsCampbell Barton
2011-09-07enable default take by default - otherwise object animation isnt exported.Campbell Barton
2011-08-24minor syntax change to addon headersCampbell Barton
2011-08-08use sets rather then tuples for if checks, python optimizes this case.Campbell Barton
2011-08-04- fix for error in new option disabling default takeCampbell Barton
2011-08-03fix for spelling error in var nameCampbell Barton
2011-08-03move axis conversion check into blenders parent helper function.Campbell Barton
2011-08-03file.write -> fwCampbell Barton
2011-08-02patch [#28118] Add XNA requirements to the official FBX exporterCampbell Barton
2011-08-02patch [#28118] Add XNA requirements to the official FBX exporterCampbell Barton
2011-08-01rename operator properties and make __init__ file pep8-80 compliant.Campbell Barton
2011-08-01patch [#28118] Add XNA requirements to the official FBX exporterCampbell Barton
2011-07-29pep8 edits and some style changeCampbell Barton
2011-07-25reverse matrix, vector multiplication order,Campbell Barton
2011-07-21reduce the number of write commands, no functional changes.Campbell Barton
2011-07-20no functional changes, write out tabs rather then spaces for FBX indentation.Campbell Barton
2011-07-20fix [#28028] 3ds export fails due to relative paths in windowsCampbell Barton
2011-07-20fix [#28029] Exporting linked groups to FBX to load on Unity3DCampbell Barton