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AgeCommit message (Expand)Author
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-05-20Fix T40274: FBX Export: Group instances export a "No Material" materialBastien Montagne
2014-05-16Fix T40216: Binary FBX exporter doesn't export proper materials to Unity when...Bastien Montagne
2014-05-13UI messages fixes.Bastien Montagne
2014-05-11FBX import: forgot to cleanup in latest commit, sorry.Bastien Montagne
2014-05-11FBX io: better handling for orientation and scale.Bastien Montagne
2014-05-11Rename export_fbx_bin_utils to fbx_utils, since some of its content will be u...Bastien Montagne
2014-05-09FBX export: fix armature binding broken after refactor.Bastien Montagne
2014-05-09FBX export: split huge export_fbx_bin.py in two.Bastien Montagne
2014-05-09FBX export: Huge refactor of 'Model' part of the code, and fix exporting inst...Bastien Montagne
2014-05-08Fix T40091: FBX Export: Python error with dupligroupsBastien Montagne
2014-05-08FBX export: force to write animcurves even when we could avoid it (only one v...Bastien Montagne
2014-05-08FBX export: and yet another fix... :/Bastien Montagne
2014-05-08FBX export: fix stupid refactor 'typo'.Bastien Montagne
2014-05-07FBX export: Add support for dupliobjects (either children, or particles).Bastien Montagne
2014-05-07FBX export: various minors tweaks and fixes.Bastien Montagne
2014-05-06Fix T40041: Incorrect UVs with FBX export.Bastien Montagne
2014-05-06Fix T40040: Binary FBX export only exports one action.Bastien Montagne
2014-05-06Add some versionning to obj and fbx addons.Bastien Montagne
2014-05-06FBX export: do not apply Armature modifiers when we export armature objects, ...Bastien Montagne
2014-05-06FBX export: always copy org (blenddata) matrices (when not done implicitely b...Bastien Montagne
2014-05-06FBX export: simplify bone matrix generation, export current pose instead of r...Bastien Montagne
2014-05-04FBX export: Fix exporting without animation.Bastien Montagne
2014-05-04FBX export: Support empty vgroups!Bastien Montagne
2014-05-03FBX export: write clusters for non-deforming bones too (need their 'rest pose...Bastien Montagne
2014-05-03FBX export: also export armature matrix in binding data of clustersBastien Montagne
2014-05-03FBX export: Fix to 'nearly equal' func (would break when both values were 0).Bastien Montagne
2014-04-29Fix for FBX exporting Area LightsCampbell Barton
2014-04-25Fix T39792: Tangents/bitangents missing from exported FBX model.Bastien Montagne
2014-04-23FBX export: Fix a stupid C&P typo.Bastien Montagne
2014-04-17FBX: After talk with Campbell, remove "simplify skinning" option.Bastien Montagne
2014-04-14FBX export: fix handling of mesh instances.Bastien Montagne
2014-04-14FBX import: fix for newest FBX format (>= 7.4) using no more leading 'K' in t...Bastien Montagne
2014-04-14FBX: user request: check for vertices used by/assigned to more than four bones.Bastien Montagne
2014-04-11FBX: fix some bugs and glitches with animations...Bastien Montagne
2014-04-10FBX: tweaks from user feedback & for Unity compat:Bastien Montagne
2014-04-10FBX: add support for more FBX freamrate modes, since stupid Unity does not ha...Bastien Montagne
2014-04-10FBX: Add support to export other geometries (curves, metaballs, etc.) as mesh...Bastien Montagne
2014-04-09FBX: Add option (enabled by default) to export each strip from NLA in a separ...Bastien Montagne
2014-04-08FBX: better handling of baked rotations (use euler_compat stuff to avoid gaps...Bastien Montagne
2014-04-08FBX: Fix (bones) animation: Looks like it's better to only have one layer per...Bastien Montagne
2014-04-08FBX: Looks like I was still missing something in axes 'encoding'...Bastien Montagne
2014-04-07FBX: add support for baked animated armature export.Bastien Montagne
2014-04-07FBX: Some minor cleanup, and pep-8.Bastien Montagne
2014-04-05Fix T39589: FBX: binary exporter is with buggy normals.Bastien Montagne
2014-04-02FBX: At last, animation works!Bastien Montagne
2014-04-02FBX: More small fixes.Bastien Montagne
2014-04-02FBX: Fix "only selected" not working, reported by mifth over IRC, thanks! :)Bastien Montagne
2014-04-01FBX: Fix template issue when several sub-types use the same 'super type' elem...Bastien Montagne
2014-04-01FBX: Fix stupid bug with mats/textures (from recent usage of OrderedDict), re...Bastien Montagne