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asset-browser-poselib
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io_scene_fbx
Age
Commit message (
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Author
2012-11-14
use alternate syntax to clear lists
Campbell Barton
2012-09-11
fix [#31622] .3ds importer doesn't do anything with the constrain_size
Campbell Barton
2012-07-04
More spell checking.
Bastien Montagne
2012-07-03
Style edit (mostly), use """ for docstrings (not ''').
Bastien Montagne
2012-06-23
update wiki version ro 2.6
Brendon Murphy
2012-05-24
patch from Doug Perkowski
Campbell Barton
2012-05-07
fix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if no camera
Campbell Barton
2012-04-09
fix for bad error exporting vertex locations twice.
Campbell Barton
2012-03-23
update addons enabled by default to use 'faces -> tessfaces' also grease penc...
Campbell Barton
2012-03-13
option to export only deforming bones (defaults to True for Unity3D)
Campbell Barton
2012-03-12
Fix #30523: typo in FBX export of fog settings.
Brecht Van Lommel
2012-03-08
update fbx export for bmesh api changes.
Campbell Barton
2012-01-14
remove api field, was never used.
Campbell Barton
2012-01-04
use sets for checking against multiple values.
Campbell Barton
2011-12-24
fix for change to row major matrices
Campbell Barton
2011-11-25
minor pep8 edits
Campbell Barton
2011-11-19
indentation edits and copy pyrimid from contrib (where I had made some edits)...
Campbell Barton
2011-11-14
patch [#25979] fixes for addons/io_scene_fbx, io_scene_x3d
Campbell Barton
2011-11-11
minor formatting edits
Campbell Barton
2011-11-06
write out camera sensor width and height into FBX
Campbell Barton
2011-10-23
Minor set of UI messages fixes and tweaks! No functional changes.
Bastien Montagne
2011-10-17
fix spelling errors for comments
Campbell Barton
2011-10-13
fix [#28889] FBX only exports action with action groups
Campbell Barton
2011-10-11
use library argument for bpy_extras.io_utils.path_reference(...)
Campbell Barton
2011-10-06
fix for shape key check failing on metaballs
Campbell Barton
2011-10-05
minor change to string formatting.
Campbell Barton
2011-10-05
shape key support for FBX
Campbell Barton
2011-09-27
edit some fbx properties
Campbell Barton
2011-09-26
corrections for addons to update for trunk.
Campbell Barton
2011-09-23
Fixed other “report type” issue as well
Bastien Montagne
2011-09-19
/trunk: Removed final points in UI strings and messages.
Bastien Montagne
2011-09-11
pep8 edits & import cleanup
Campbell Barton
2011-09-08
pedantic pep8 edits
Campbell Barton
2011-09-07
enable default take by default - otherwise object animation isnt exported.
Campbell Barton
2011-08-24
minor syntax change to addon headers
Campbell Barton
2011-08-08
use sets rather then tuples for if checks, python optimizes this case.
Campbell Barton
2011-08-04
- fix for error in new option disabling default take
Campbell Barton
2011-08-03
fix for spelling error in var name
Campbell Barton
2011-08-03
move axis conversion check into blenders parent helper function.
Campbell Barton
2011-08-03
file.write -> fw
Campbell Barton
2011-08-02
patch [#28118] Add XNA requirements to the official FBX exporter
Campbell Barton
2011-08-02
patch [#28118] Add XNA requirements to the official FBX exporter
Campbell Barton
2011-08-01
rename operator properties and make __init__ file pep8-80 compliant.
Campbell Barton
2011-08-01
patch [#28118] Add XNA requirements to the official FBX exporter
Campbell Barton
2011-07-29
pep8 edits and some style change
Campbell Barton
2011-07-25
reverse matrix, vector multiplication order,
Campbell Barton
2011-07-21
reduce the number of write commands, no functional changes.
Campbell Barton
2011-07-20
no functional changes, write out tabs rather then spaces for FBX indentation.
Campbell Barton
2011-07-20
fix [#28028] 3ds export fails due to relative paths in windows
Campbell Barton
2011-07-20
fix [#28029] Exporting linked groups to FBX to load on Unity3D
Campbell Barton
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