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2022-03-02glTF exporter: Big refactoringJulien Duroure
- precompute tree before export - manage collections / instances / linked - use custom cache to avoid name collision - animations are baked from world matrix More info on https://github.com/KhronosGroup/glTF-Blender-IO
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2021-02-25glTF: update copyright yearJulien Duroure
2020-07-21glTF exporter: refactoring: remove no more needed functions after 2.79Julien Duroure
2020-05-04glTF: code cleanup - remove no more needed importJulien Duroure
2020-03-09glTF importer: prettify bones: manage more readable bone rotationJulien Duroure
Thanks to scurest!
2020-02-22glTF: remove 2.79 on upstream repositoryJulien Duroure
Files are no more computed to remove 2.79 code here, so some little modification on files can be found
2019-05-23glTF: update copyright yearJulien Duroure
2019-04-02glTF exporter: fix animation tangentsJulien Duroure
2018-12-18glTF exporter: various fixes & enhancementJulien Duroure
* Fix some Yup conversions * reading material from glTF node group material if exists * Fix normal export * Round transforms near 0 and 1 * Fix exporting from Edit mode * Various image format management
2018-11-24Initial commit of glTF 2.0 importer/exporterJulien Duroure
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929