Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-22 | glTF exporter: fix active scene export + option to use only active scene | Julien Duroure | |
2022-03-29 | glTF exporter: Manage skinning when some vertices are not weights at all | Julien Duroure | |
2022-03-02 | glTF exporter: Big refactoring | Julien Duroure | |
- precompute tree before export - manage collections / instances / linked - use custom cache to avoid name collision - animations are baked from world matrix More info on https://github.com/KhronosGroup/glTF-Blender-IO | |||
2022-02-11 | File headers: use SPDX license identifiers | Campbell Barton | |
See T95597 | |||
2022-02-06 | glTF exporter: remove proxy management | Julien Duroure | |
2021-08-23 | glTF export: Add merge_animation_extensions_hook | Julien Duroure | |
2021-02-25 | glTF: update copyright year | Julien Duroure | |
2020-06-23 | glTF exporter: fix exporting with option "group by NLA" | Julien Duroure | |
2020-03-20 | glTF export: manage collection instances / linked collection / armature proxy | Julien Duroure | |
2020-03-17 | glTF exporter: fix bad action name if NLA track names are not initial names | Julien Duroure | |
2020-03-04 | glTF exporter: fix animation name at export, when only 1 animation in track | Julien Duroure | |
2020-02-22 | glTF: remove 2.79 on upstream repository | Julien Duroure | |
Files are no more computed to remove 2.79 code here, so some little modification on files can be found | |||
2020-01-08 | glTF exporter: add a hook in scene objects for extension addons. | Julien Duroure | |
2019-10-12 | glTF exporter: export action custom props as animation extras | Julien Duroure | |
2019-10-12 | glTF importer: Import extra data as custom properties | Julien Duroure | |
2019-10-01 | Fix typos in source comments and descriptions | Brecht Van Lommel | |
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800 | |||
2019-09-11 | glTF exporter: Merge animations into glTF animation(s) based on NLA track names | Julien Duroure | |
Option "NLA tracks" is active by default. If disable, all active action of scene will be merge into a single glTF animation | |||
2019-08-29 | glTF exporter: Set blender active scene as main scene in glTF file | Julien Duroure | |
2019-06-23 | glTF exporter: check if object is really instanced in scene before exporting it | Julien Duroure | |
2019-06-14 | glTF exporter: export animation only if corresponding object is exported | Julien Duroure | |
2019-05-23 | glTF: update copyright year | Julien Duroure | |
2019-01-03 | glTF exporter: various fixes/enhancements: | Julien Duroure | |
* enhancement for vertex weights export * export animation only if checkbox is ticked * use unsigned short or unsigned int for indices * Fix T60012 metallic and roughness image export (channels not in same image) | |||
2018-12-05 | glTF exporter: Options tweaks, image merging fixes | Julien Duroure | |
2018-12-04 | glTF: Various export fixs/enhancements | Julien Duroure | |
* Extras * AlphaMode, material names * fix camera export * refactoring export option * apply modifier option | |||
2018-11-24 | Initial commit of glTF 2.0 importer/exporter | Julien Duroure | |
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929 |