Age | Commit message (Collapse) | Author |
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only 1 key
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Check is done after sampling: if animated is constant and bone has no fcurve, we remove the channel
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Files are no more computed to remove 2.79 code here, so some little modification on files can be found
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are animated
Keeping only the current rotation mode of the object or bone
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context, not by user
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If shapekeys names have some dot, and some other don't, export failed
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Animation channels must be sorted in exactly same order than shapekeys
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Using "Always Sample Animation" can now export complex rigs, including constraints, like rigify for example
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Official Khronos Group Blender glTF 2.0 importer and exporter.
glTF specification: https://github.com/KhronosGroup/glTF
The upstream repository can be found here:
https://github.com/KhronosGroup/glTF-Blender-IO
Reviewed By: Bastien, Campbell
Differential Revision: https://developer.blender.org/D3929
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