Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-30 | Cleanup: fix various typos | Brecht Van Lommel | |
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15328 | |||
2022-03-10 | Cleanup: trailing space | Campbell Barton | |
2022-03-02 | glTF exporter: Big refactoring | Julien Duroure | |
- precompute tree before export - manage collections / instances / linked - use custom cache to avoid name collision - animations are baked from world matrix More info on https://github.com/KhronosGroup/glTF-Blender-IO | |||
2022-02-11 | File headers: use SPDX license identifiers | Campbell Barton | |
See T95597 | |||
2022-02-06 | glTF exporter: remove proxy management | Julien Duroure | |
2022-01-20 | glTF exporter: Use custom range on action | Julien Duroure | |
2021-12-18 | glTF exporter: fix regression when exporting armature object animation with ↵ | Julien Duroure | |
only 1 key | |||
2021-08-23 | glTF exporter: fix animation export when no channels are valid | Julien Duroure | |
2021-08-23 | glTF exporter: remove some channel animation if bone is not animated | Julien Duroure | |
Check is done after sampling: if animated is constant and bone has no fcurve, we remove the channel | |||
2021-02-25 | glTF: update copyright year | Julien Duroure | |
2020-06-23 | glTF exporter: add check rotation + delta rotation both animated | Julien Duroure | |
2020-06-16 | glTF exporter: add check when armature animation is binded to mesh object | Julien Duroure | |
2020-04-18 | glTF exporter: do not raise error when some not known properties are animated | Julien Duroure | |
2020-03-20 | glTF export: manage collection instances / linked collection / armature proxy | Julien Duroure | |
2020-02-22 | glTF exporter: fix bone caching issue | Julien Duroure | |
2020-02-22 | glTF: remove 2.79 on upstream repository | Julien Duroure | |
Files are no more computed to remove 2.79 code here, so some little modification on files can be found | |||
2020-01-26 | glTF exporter: export animation on armature itself when sampled animation export | Julien Duroure | |
2019-12-14 | glTF exporter: Basic SK driver export (driven by armature animation) | Julien Duroure | |
2019-12-14 | glTF exporter: define a user extension API | Julien Duroure | |
2019-11-24 | glTF exporter: more general checks for armature action linked to mesh objects | Julien Duroure | |
2019-11-24 | glTF exporter: fix crash when armature action is linked to mesh object | Julien Duroure | |
2019-11-14 | glTF exporter: avoid exporting rotation twice when both euler and quaternion ↵ | Julien Duroure | |
are animated Keeping only the current rotation mode of the object or bone | |||
2019-10-12 | glTF exporter: option to export only deformation bones | Julien Duroure | |
2019-10-12 | glTF exporter: fix exporting shapekeys animation when some sk are not animated | Julien Duroure | |
2019-09-22 | glTF exporter: sanity check that action has channels when sampling animation | Julien Duroure | |
2019-09-18 | glTF exporter: fix sample animation export when sampled is forced by ↵ | Julien Duroure | |
context, not by user | |||
2019-09-05 | glTF exporter: fix typo in last commit, weird tab increment | Julien Duroure | |
2019-09-05 | glTF exporter: add check when armature animation is linked to object != armature | Julien Duroure | |
2019-08-31 | glTF exporter: fix shapekeys animation | Julien Duroure | |
If shapekeys names have some dot, and some other don't, export failed | |||
2019-08-23 | glTF exporter: fix shapekeys animation export | Julien Duroure | |
Animation channels must be sorted in exactly same order than shapekeys | |||
2019-08-07 | glTF exporter: add some checks on animation data, fixing error with weird files | Julien Duroure | |
2019-06-23 | glTF exporter: check bad fcurve name | Julien Duroure | |
2019-05-31 | glTF exporter: Export multiple actions (from NLA) when sampled is now fixed | Julien Duroure | |
2019-05-27 | glTF exporter: Sampled animation now bake all bones, including constraints | Julien Duroure | |
Using "Always Sample Animation" can now export complex rigs, including constraints, like rigify for example | |||
2019-05-23 | glTF: update copyright year | Julien Duroure | |
2019-04-09 | glTF exporter: fix / enhancement of animation export | Julien Duroure | |
2018-11-24 | Initial commit of glTF 2.0 importer/exporter | Julien Duroure | |
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929 |