Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-13 | glTF exporter: Fixed bezier control points to cubic spline tangents conversion | Julien Duroure | |
Fix when animation are not baked | |||
2022-06-04 | glTF exporter: Fix only def bone export when parent are different (def -> ↵v3.2.0 | Julien Duroure | |
nondef -> def) | |||
2022-03-02 | glTF exporter: Big refactoring | Julien Duroure | |
- precompute tree before export - manage collections / instances / linked - use custom cache to avoid name collision - animations are baked from world matrix More info on https://github.com/KhronosGroup/glTF-Blender-IO | |||
2022-02-11 | File headers: use SPDX license identifiers | Campbell Barton | |
See T95597 | |||
2022-01-20 | glTF exporter: Use custom range on action | Julien Duroure | |
2021-09-15 | glTF exporter: cleanup: use inverted_safe on matrices | Julien Duroure | |
2021-08-23 | glTF exporter: remove some channel animation if bone is not animated | Julien Duroure | |
Check is done after sampling: if animated is constant and bone has no fcurve, we remove the channel | |||
2021-07-04 | glTF exporter: fix driver export when shapekey as a dot in name | Julien Duroure | |
2021-07-04 | glTF importer: import custome properties from default scene | Julien Duroure | |
2021-02-25 | glTF exporter: Inverse matrix only when there is a parent | Julien Duroure | |
2021-02-25 | glTF: update copyright year | Julien Duroure | |
2020-07-21 | glTF exporter: refactoring: remove no more needed functions after 2.79 | Julien Duroure | |
2020-04-18 | glTF exporter: fix bug export sampled animation with non 'classical' ↵ | Julien Duroure | |
(constant/linear/bezier) interpolation | |||
2020-02-22 | glTF: remove 2.79 on upstream repository | Julien Duroure | |
Files are no more computed to remove 2.79 code here, so some little modification on files can be found | |||
2020-01-04 | glTF exporter: Keep CONSTANT/STEP animation when sample animations (object ↵ | Julien Duroure | |
only for now, not bones) | |||
2019-12-14 | glTF exporter: Basic SK driver export (driven by armature animation) | Julien Duroure | |
2019-12-14 | glTF exporter: define a user extension API | Julien Duroure | |
2019-10-12 | glTF exporter: fix exporting shapekeys animation when some sk are not animated | Julien Duroure | |
2019-06-05 | glTF exporter: fix bezier interpolation export | Julien Duroure | |
2019-05-31 | glTF exporter: Export multiple actions (from NLA) when sampled is now fixed | Julien Duroure | |
2019-05-30 | glTF exporter: fix animation export when not sampled and constraints | Julien Duroure | |
2019-05-27 | glTF exporter: Sampled animation now bake all bones, including constraints | Julien Duroure | |
Using "Always Sample Animation" can now export complex rigs, including constraints, like rigify for example | |||
2019-05-26 | glTF exporter: fix animation when a property is single keyframed (not all ↵ | Julien Duroure | |
property index) | |||
2019-05-23 | glTF: update copyright year | Julien Duroure | |
2019-05-14 | glTF exporter: fix various animation & texture export | Julien Duroure | |
2019-04-15 | glTF exporter: STEP interpolation if there is only 1 keyframe | Julien Duroure | |
2019-04-09 | glTF exporter: fix / enhancement of animation export | Julien Duroure | |
2019-04-02 | glTF exporter: fix animation tangents | Julien Duroure | |
2019-03-12 | glTF exporter: Deduplicate cameras, animation sampler and accessors | Julien Duroure | |
2019-02-27 | glTF exporter: fix armature animation recognition | Julien Duroure | |
2018-12-18 | glTF exporter: various fixes & enhancement | Julien Duroure | |
* Fix some Yup conversions * reading material from glTF node group material if exists * Fix normal export * Round transforms near 0 and 1 * Fix exporting from Edit mode * Various image format management | |||
2018-11-24 | Initial commit of glTF 2.0 importer/exporter | Julien Duroure | |
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929 |