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AgeCommit message (Expand)Author
2020-12-06glTF exporter: Fix T83426: fix texture filteringJulien Duroure
2020-12-01glTF: implement occlusion strength (importer & exporter)Julien Duroure
2020-11-30glTF: code cleanupJulien Duroure
2020-11-30glTF exporter: take care of active output nodeJulien Duroure
2020-11-30glTF exporter: fix export when texture is used only for alphaJulien Duroure
2020-10-20glTF exporter: filtering of exported nodesJulien Duroure
2020-10-08glTF importer/exporter: fix for material_index/material slotsJulien Duroure
2020-10-08glTF exporter: Don't mess with normals when doing Apply ModifiersJulien Duroure
2020-09-18glTF exporter: support KHR_materials_unlitJulien Duroure
2020-09-17glTF exporter: option to export placeholder of materialsJulien Duroure
2020-09-17glTF exporter: fix UVMap export when ORM are using different mapsJulien Duroure
2020-09-17glTF exporter: Fix T79104: avoid zero normals when degenerate trisJulien Duroure
2020-09-17glTF exporter: Manage emission strength in materialsJulien Duroure
2020-09-17glTF exporter: Manage basic color when shader tree is not usedJulien Duroure
2020-09-17glTF exporter: ignore muted node when checking treeJulien Duroure
2020-09-05glTF exporter: refactor: unify texture info functionsJulien Duroure
2020-09-05glTF exporter: store vertex colors as normalized ushortsJulien Duroure
2020-09-05glTF exporter: materials: export factors from MULTIPLY nodesJulien Duroure
2020-09-05glTF exporter: allow user extension in assetJulien Duroure
2020-09-05glTF exporter: always write texture samplersJulien Duroure
2020-09-05glTF exporter: perf: use numpy to speedup primitive extractJulien Duroure
2020-09-05glTF: manage KHR_materials_unlitJulien Duroure
2020-08-08Merge branch 'blender-v2.90-release'Julien Duroure
2020-08-08glTF exporter: fix to generate valid file when zero-weight vertsJulien Duroure
2020-08-08glTF exporter: Export joint indices as uint8 when possibleJulien Duroure
2020-07-21glTF exporter: always export loop normalsJulien Duroure
2020-07-21glTF exporter: refactoring: remove no more needed functions after 2.79Julien Duroure
2020-07-21glTF exporter: export curve/surface/text objects as meshesJulien Duroure
2020-07-21glTF exporter: use split normals when exporting morph targetsJulien Duroure
2020-07-21glTF exporter: use mesh.loop_trianglesJulien Duroure
2020-07-21glTF exporter: performance: using numpyJulien Duroure
2020-07-21glTF exporter: Fix exporting `aspectRatio` for Perspective CamerasJulien Duroure
2020-07-21glTF exporter: Add support for use_inherit_rotation and inherit_scale.Julien Duroure
2020-07-21glTF exporter: Allow to call a pre and post callbacksJulien Duroure
2020-07-10glTF export: Fix T78754: export alpha scalar value (not coming from texture)Julien Duroure
2020-07-10gltf exporter: Fix T76677 primitive extraction code refactoringJulien Duroure
2020-06-23glTF exporter: fix exporting with option "group by NLA"Julien Duroure
2020-06-23glTF exporter: fix lamp parented to boneJulien Duroure
2020-06-23glTF exporter: add check rotation + delta rotation both animatedJulien Duroure
2020-06-23glTF exporter: fix exporting EXTEND texturesJulien Duroure
2020-06-23glTF exporter: texture slots: code cleanupJulien Duroure
2020-06-16glTF exporter: add check when armature animation is binded to mesh objectJulien Duroure
2020-06-16glTF exporter: small bugfix for occlusion texturesJulien Duroure
2020-06-16glTF exporter: allow combining different-sized textures (eg for ORM)Julien Duroure
2020-05-12glTF exporter: make sure rotation are normalizedJulien Duroure
2020-05-12glTF exporter: prevent infinite recursion when mesh is skinned and parenting ...Julien Duroure
2020-05-12glTF exporter: add gather_joint_hook for user extensionsJulien Duroure
2020-05-04glTF: code cleanup - remove no more needed importJulien Duroure
2020-05-04glTF export: fix typo in deformation bone only optionJulien Duroure
2020-05-04glTF exporter: normalize normals for skinned meshesJulien Duroure