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io_scene_gltf2
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imp
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gltf2_blender_animation_bone.py
Age
Commit message (
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Author
2019-09-17
glTF importer: better multi-object animation management
Julien Duroure
2019-09-05
glTF importer: set track name from gltf animation name
Julien Duroure
2019-06-01
glTF importer: Fix animation import when names was too long
Julien Duroure
2019-05-29
glTF importer: Stash actions in NLA when importing animation(s)
Julien Duroure
2019-05-23
glTF: update copyright year
Julien Duroure
2019-04-14
glTF importer: Fix handle tangent when BEZIER interpolation
Julien Duroure
2019-03-12
glTF importer: fix bad check of parenting for node id 0
Julien Duroure
2019-02-05
glTF importer: New attempt to fix antipodal quaternion issue
Julien Duroure
2019-02-05
glTF importer: Make FCurve group names consistent with Blender
Julien Duroure
2019-02-01
glTF importer: Fix some antipodal issue in bone rotation
Julien Duroure
2019-01-27
glTF importer: fix import multiple animations with same name
Julien Duroure
2019-01-27
glTF importer: Huge speedup performance for animation import
Julien Duroure
2019-01-24
glTF impoter: Fix bad check when node id is 0
Julien Duroure
2019-01-24
glTF importer: default animation interpolation is LINEAR
Julien Duroure
2018-11-25
Fix orientation issue in object animation
Julien Duroure
2018-11-25
glTF importer: fix bug in animation import
Julien Duroure
2018-11-24
Initial commit of glTF 2.0 importer/exporter
Julien Duroure