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io_scene_gltf2
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gltf2_blender_gltf.py
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Commit message (
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Author
2019-09-17
glTF importer: better multi-object animation management
Julien Duroure
2019-06-05
glTF importer: Ignore animation import if target has no node
Julien Duroure
2019-05-23
glTF: update copyright year
Julien Duroure
2019-05-07
glTF importer: Use debug value 101 to display current node importing
Julien Duroure
2019-05-07
glTF importer: make first root node active even if there are some armature in...
Julien Duroure
2019-04-20
glTF: better occlusion map management
Julien Duroure
2019-04-15
glTF importer: Keep user render engine (cycles or Eevee) when importing
Julien Duroure
2019-03-13
glTF importer: Fix bad initialisation of node data
Julien Duroure
2019-03-01
glTF importer: Fix bug adding armature when there is already an armature in a...
Julien Duroure
2019-02-22
glTF importer: do not use same mesh instance if node has some animation on mo...
Julien Duroure
2019-02-21
glTF importer: Fix bug importing some morph targsts with no POSITION
Julien Duroure
2019-01-22
glTF importer: fix bug when glTF has no scene
Julien Duroure
2018-12-19
glTF import: add support of KHR_lights_punctual extension
Julien Duroure
2018-12-15
glTF importer: fix material import / vertex color
Julien Duroure
2018-11-25
Fix orientation issue in object animation
Julien Duroure
2018-11-25
glTF importer: Check that there are nodes
Julien Duroure
2018-11-24
Initial commit of glTF 2.0 importer/exporter
Julien Duroure