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io_scene_gltf2
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gltf2_blender_node.py
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Author
2020-04-11
glTF importer: improve node names
Julien Duroure
2020-03-28
glTF importer: refactor vertex group/armature modifier creation
Julien Duroure
2020-03-27
glTF importer: better retrieve camera & lights names
Julien Duroure
2020-03-09
glTF importer: prettify bones: manage more readable bone rotation
Julien Duroure
2020-02-23
glTF importer: manage morph weights at node level
Julien Duroure
2020-02-23
glTF importer: code cleanup. Better distinction between edit / pose / bind pose
Julien Duroure
2020-02-22
glTF: remove 2.79 on upstream repository
Julien Duroure
2020-01-29
glTF importer: performance: create bones in batches instead of switching edit...
Julien Duroure
2020-01-24
glTF importer: fix skinning & hierarchy issues
Julien Duroure
2019-10-12
glTF importer: Import extra data as custom properties
Julien Duroure
2019-05-23
glTF: update copyright year
Julien Duroure
2019-05-17
Update for Depsgraph API changes
Philipp Oeser
2019-05-07
glTF importer: Use debug value 101 to display current node importing
Julien Duroure
2019-03-19
glTF importer: fix bad check for node id 0
Julien Duroure
2019-02-28
glTF import: add in active collection, if any
Julien Duroure
2019-02-28
glTF importer: cleanup, remove uneeded parameter
Julien Duroure
2019-02-28
glTF import: Camera can have some children
Julien Duroure
2019-02-22
glTF importer: do not use same mesh instance if node has some animation on mo...
Julien Duroure
2019-01-12
glTF importer: Fix bug with vertex color on instantiated meshes
Julien Duroure
2018-12-19
glTF import: add support of KHR_lights_punctual extension
Julien Duroure
2018-11-24
Initial commit of glTF 2.0 importer/exporter
Julien Duroure