Age | Commit message (Collapse) | Author |
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be ignored on skinned meshes
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specification)
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.children performance when used a lot
Thanks rotoglup!
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Fix when animation are not baked
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KHR_materials_ior
KHR_materials_sheen
KHR_materials_specular
KHR_materials_transmission
KHR_materials_variants
KHR_materials_emissive_strength
KHR_materials_volume
Documentation update is still in progress
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export option
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Contributed by luzpaz.
Differential Revision: https://developer.blender.org/D15328
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to bone
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nondef -> def)
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selection only
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When scene contains only 1 armature, it will export all actions, not only active + NLA
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Better management of case of multiple object with each multiple actions
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node tree
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You can change filter tag to change default filtering
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