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2019-06-28glTF exporter: don't write buffer if emptyJulien Duroure
2019-06-28glTF export: fix shapekeys name exportJulien Duroure
2019-06-23glTF exporter: check bad fcurve nameJulien Duroure
2019-06-23glTF exporter: fix vertex color exportJulien Duroure
2019-06-23glTF exporter: check if object is really instanced in scene before exporting itJulien Duroure
2019-06-23glTF exporter: fix depsgraph evaluation after blender API changesJulien Duroure
2019-06-19glTF importer: fix alpha for unlit materialJulien Duroure
2019-06-14glTF exporter: fix regression about exporting with applied modifiers, cache ↵Julien Duroure
enhancement
2019-06-14glTF exporter: export animation only if corresponding object is exportedJulien Duroure
2019-06-14glTF exporter: fix mesh export when material slot is created but emptyJulien Duroure
2019-06-11glTF exporter: fix 2.80 matrix issueJulien Duroure
Was a bug in our double compatibility convertor 2.79 / 2.80
2019-06-06glTF exporter: Manage material at object level: instances with different colorsJulien Duroure
2019-06-05glTF importer: Ignore animation import if target has no nodeJulien Duroure
2019-06-05glTF exporter: fix bezier interpolation exportJulien Duroure
2019-06-02glTF exporter: fix bad check about keyframes at different timingJulien Duroure
2019-06-02glTF importer: fix previous commitJulien Duroure
2019-06-02glTF importer: fix morph anim import when bezier interpolationJulien Duroure
2019-06-01glTF importer: Fix animation import when names was too longJulien Duroure
2019-06-01glTF exporter: add some NLA checks (readonly action / track)Julien Duroure
2019-05-31glTF exporter: Export multiple actions (from NLA) when sampled is now fixedJulien Duroure
2019-05-31glTF exporter: Fix T64760, T65234: preserve alpha when exists, and image ↵Julien Duroure
exporting enhancements
2019-05-30glTF exporter: fix animation export when not sampled and constraintsJulien Duroure
2019-05-29glTF importer: Stash actions in NLA when importing animation(s)Julien Duroure
2019-05-28glTF: bump version to 0.9.13Julien Duroure
2019-05-28glTF importer: import doublesided material as use_backface_culling new ↵Julien Duroure
attribute in blender materials
2019-05-28glTF exporter: Remove no more used filter on layersJulien Duroure
2019-05-28glTF exporter: export shapekeys names as target namesJulien Duroure
2019-05-27glTF: bump addon version to 0.9.12Julien Duroure
2019-05-27glTF exporter: remove not used optionJulien Duroure
2019-05-27glTF exporter: Sampled animation now bake all bones, including constraintsJulien Duroure
Using "Always Sample Animation" can now export complex rigs, including constraints, like rigify for example
2019-05-26glTF exporter: fix animation when a property is single keyframed (not all ↵Julien Duroure
property index)
2019-05-23glTF exporter: fix normals exportJulien Duroure
2019-05-23glTF: update copyright yearJulien Duroure
2019-05-18Updates for removal of mesh.show_double_sidedBrecht Van Lommel
Change glTF to use the new material backface culling option, which is more correct since the Blender double sided option was about lighting only, not culling.
2019-05-18glTF importer: forget to increase version of addon in previous commitJulien Duroure
2019-05-18glTF exporter: fix after recent principled node changesJulien Duroure
Normal input index is now 19 instead of 17
2019-05-17Update for Depsgraph API changesPhilipp Oeser
Reviewers: sergey Differential Revision: https://developer.blender.org/D4883
2019-05-16glTF exporter: Fix punctual light exportJulien Duroure
Data was not freed correctly, so lights could be exported multiple times
2019-05-16Update for Depsgraph API changesSergey Sharybin
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876
2019-05-16Addons: Adopt for Dependency Graph API changesSergey Sharybin
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
2019-05-14glTF exporter: fix exporting with Draco compressionJulien Duroure
2019-05-14glTF exporter: fix various animation & texture exportJulien Duroure
2019-05-13Shaders: update for color space moving from node to image datablockBrecht Van Lommel
2019-05-07glTF importer: Use debug value 101 to display current node importingJulien Duroure
2019-05-07glTF importer: Use debug value 100 to not convert Yup to ZupJulien Duroure
2019-05-07glTF importer: make first root node active even if there are some armature ↵Julien Duroure
in scene
2019-05-07glTF importer: fix previous commitJulien Duroure
2019-05-07glTF importer: Make the first root node the active object at end of import ↵Julien Duroure
process
2019-05-07glTF exporter: image texture: manage rough without metal, metal without roughJulien Duroure
2019-04-28glTF importer: fix bug in texture mapping when image is sharedJulien Duroure