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AgeCommit message (Expand)Author
2020-06-23glTF exporter: fix exporting with option "group by NLA"Julien Duroure
2020-06-23glTF exporter: fix saving use_selection option in .blend fileJulien Duroure
2020-06-23glTF exporter: fix lamp parented to boneJulien Duroure
2020-06-23glTF exporter: add check rotation + delta rotation both animatedJulien Duroure
2020-06-23glTF exporter: fix exporting EXTEND texturesJulien Duroure
2020-06-23glTF exporter: texture slots: code cleanupJulien Duroure
2020-06-23glTF exporter: Fix T75132 Fix T74924 - fix draco UV exportJulien Duroure
2020-06-16glTF exporter: Fix extension panel appearanceJulien Duroure
2020-06-16glTF exporter: add check when armature animation is binded to mesh objectJulien Duroure
2020-06-16glTF exporter: small bugfix for occlusion texturesJulien Duroure
2020-06-16glTF importer: improve the layout of nodes in the material graphJulien Duroure
2020-06-16glTF exporter: allow combining different-sized textures (eg for ORM)Julien Duroure
2020-05-12glTF exporter: make sure rotation are normalizedJulien Duroure
2020-05-12glTF exporter: prevent infinite recursion when mesh is skinned and parenting ...Julien Duroure
2020-05-12glTF importer: implement KHR_materials_clearcoatJulien Duroure
2020-05-12glTF: fix bad ending line againJulien Duroure
2020-05-12glTF: fix bad ending lineJulien Duroure
2020-05-12glTF exporter: add gather_joint_hook for user extensionsJulien Duroure
2020-05-05Merge branch 'blender-v2.83-release'Julien Duroure
2020-05-05glTF: fix bad merge, this should'nt go on 2.83 branchJulien Duroure
2020-05-04Merge branch 'blender-v2.83-release'Julien Duroure
2020-05-04glTF: code cleanup - remove no more needed importJulien Duroure
2020-05-04glTF: update minimum version requiredJulien Duroure
2020-05-04Merge branch 'blender-v2.83-release'Julien Duroure
2020-05-04glTF export: fix typo in deformation bone only optionJulien Duroure
2020-05-04Merge branch 'blender-v2.83-release'Julien Duroure
2020-05-04glTF exporter: normalize normals for skinned meshesJulien Duroure
2020-05-04glTF: bump version on masterJulien Duroure
2020-05-04glTF importer: better material names when using color vertexJulien Duroure
2020-05-04glTF exporter: improve NLA Strip option's name/descriptionJulien Duroure
2020-04-18glTF exporter: don't combine image names if they're all from the same fileJulien Duroure
2020-04-18glTF importer: use friendly filenames for temp image filesJulien Duroure
2020-04-18glTF exporter: do not raise error when some not known properties are animatedJulien Duroure
2020-04-18glTF exporter: export extra for bonesJulien Duroure
2020-04-18glTF exporter: fix bug export sampled animation with non 'classical' (constan...Julien Duroure
2020-04-18glTF importer: revert using numpy for vertex color colormanagement.Julien Duroure
2020-04-11glTF exporter: perf: use foreach_{get,set} for image encodingJulien Duroure
2020-04-11glTF importer: refactoring animation importJulien Duroure
2020-04-11glTF exporter: less naive file format detection for texturesJulien Duroure
2020-04-11glTF importer: set camera near/farJulien Duroure
2020-04-11glTF importer: improve node namesJulien Duroure
2020-04-11glTF exporter: remove no more needed functionsJulien Duroure
2020-03-28glTF importer: refactor vertex group/armature modifier creationJulien Duroure
2020-03-28glTF importer: add extension to tmp file generated when importing texturesJulien Duroure
2020-03-27glTF exporter: fix bug when apply modifier + disable skinningJulien Duroure
2020-03-27glTF importer: better retrieve camera & lights namesJulien Duroure
2020-03-27glTF importer: add "Fortune" bone heuristicJulien Duroure
2020-03-27glTF exporter: better check between shapekeys or object animationJulien Duroure
2020-03-20glTF export: manage collection instances / linked collection / armature proxyJulien Duroure
2020-03-20glTF exporter: fix bug when vertex group index is out of range of existing ve...Julien Duroure