Age | Commit message (Collapse) | Author |
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We can now read Draco compressed files.
This also fix exporting vertex color Draco compressed files. Fix #T75550
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minFilter=LinearMipmapLinear for Linear filtering
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Blender has a limit for both vertex color layers and UV layers. The
functions `bpy.types.Mesh.vertex_colors.new()` and
`bpy.types.Mesh.uv_layers.new()` will return `None` once the limit
is reached. The FBX importer and glTF importer didn't handle this
case before and attempted to access the `data`, which failed. This
patch adds the missing checks. In case no vertex colors or uv map
can be created, the assignment of colors or uv coordinates is
skipped.
Reviewed By: mont29, julien
Differential Revision: https://developer.blender.org/D9613
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primitive tab
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This partially solves bugs on "use_selected" option.
Not perfect yet (for example on collection or linked collection), but better than nothing for now
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principled socket)
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* export all materials used by object exported
* not export materials at all (mesh will be exported as a single primitive)
* export placeholder: materials are not exported, but slots are still used to separate mesh into primitives
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