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AgeCommit message (Expand)Author
2019-10-31Merge branch 'blender-v2.81-release'Julien Duroure
2019-10-31glTF exporter: fix animation export for single keyframe on eulerJulien Duroure
2019-10-22Merge branch 'blender-v2.81-release'Julien Duroure
2019-10-22glTF exporter: fix out tangent export (copy/paste ...)Julien Duroure
2019-10-22glTF importer: fix bug assigning pose bone custom propJulien Duroure
2019-10-22glTF exporter: code refactoring - remove primitive splittingJulien Duroure
2019-10-16Merge branch 'blender-v2.81-release'Julien Duroure
2019-10-16glTF importer: Fix T70863 metallic texture transform fix after api changeJulien Duroure
2019-10-15Merge branch 'blender-v2.81-release'Julien Duroure
2019-10-15glTF: code cleanup, remove import *Julien Duroure
2019-10-15Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-15Add warnings about non-compliant importsCampbell Barton
2019-10-12glTF importer: fix last commitJulien Duroure
2019-10-12glTF importer: set custom props from extras for bones (EditBone & PoseBone)Julien Duroure
2019-10-12glTF exporter: export action custom props as animation extrasJulien Duroure
2019-10-12glTF importer: Import extra data as custom propertiesJulien Duroure
2019-10-12glTF exporter: option to export only deformation bonesJulien Duroure
2019-10-12glTF importer: multiple files import featureJulien Duroure
2019-10-12glTF exporter: fix exporting shapekeys animation when some sk are not animatedJulien Duroure
2019-10-12glTF exporter: fix exporting shapekeys animation when some sk are not animatedJulien Duroure
2019-10-10io_scene_gltf2: lazy import gltf2_io_draco_compression_extensionCampbell Barton
2019-10-09glTF: bump version after recent change about tessellate_polygonJulien Duroure
2019-10-09io_scene_gltf2: update for change to tessellate_polygonCampbell Barton
2019-10-08glTF importer: check that primitive exists (some invalid glTF files don't hav...Julien Duroure
2019-10-03glTF exporter: remove debug printJulien Duroure
2019-10-03glTF: Version 1.0.0Julien Duroure
2019-10-03glTF export: sample animation is on by defaultJulien Duroure
2019-10-02glTF importer: fix bug importing file with no mesh / bug with faceless primit...Julien Duroure
2019-10-01glTF importer: more perfJulien Duroure
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
2019-09-27glTF importer: perf improvment when accessor is shared by multiple primitivesJulien Duroure
2019-09-26glTF importer: refactoring accessor cachingJulien Duroure
2019-09-26glTF importer: create only 1 slot by material, if multiple primitive use same...Julien Duroure
2019-09-26glTF importer: fix typoJulien Duroure
2019-09-26glTF importer: fcurve code refactorJulien Duroure
2019-09-26glTF importer: big perf improvement for primitives sharing accessor(s)Julien Duroure
2019-09-26glTF importer: big perf improvementJulien Duroure
2019-09-22glTF exporter: sanity check that action has channels when sampling animationJulien Duroure
2019-09-20glTF exporter: sanity check action / multiple armature with different bone namesJulien Duroure
2019-09-18glTF exporter: Fix shapekeys export on skinned meshesJulien Duroure
2019-09-18glTF exporter: fix sample animation export when sampled is forced by context,...Julien Duroure
2019-09-17glTF importer: remove workaround now that T69857 is fixedJulien Duroure
2019-09-17glTF importer: better multi-object animation managementJulien Duroure
2019-09-14glTF exporter: add a warning in 'apply modifiers' export optionJulien Duroure
2019-09-13glTF importer: Workaround for image not loaded (see T69857)Julien Duroure
2019-09-13glTF exporter: Fix skinning space / Inverse Bind MatrixJulien Duroure
2019-09-13glTF exporter: add missing importJulien Duroure
2019-09-11glTF exporter: performance: huge speedup when exporting using sample animationsJulien Duroure
2019-09-11glTF exporter: Merge animations into glTF animation(s) based on NLA track namesJulien Duroure
2019-09-06glTF exporter: export custom light rangesJulien Duroure