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2019-05-24io_scene_ms3d: move to contrib: T63750meta-androcto
2019-05-17Update for Depsgraph API changesPhilipp Oeser
Reviewers: sergey Differential Revision: https://developer.blender.org/D4883
2019-04-18Fix lots of various issues failing automated test load/unload/reload.Bastien Montagne
2019-01-23addons: add missing text= keyword after labelNBurn
2019-01-18Update Add-ons class properties to annotationsNBurn
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
2018-10-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-10-19Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3746
2018-07-06Update for renaming lamp to light.Brecht Van Lommel
2015-04-10Cleanup: imports (formatting)Campbell Barton
2013-11-25according "uiList: ctrl-clic-edit name", i changed my add-ons template_listbeta-tester
2013-08-22undo the workaround of my previous commit for "[#36443] Vertex to UV index ↵Alexander N
doesn't match with 2.68a", because that issue is fixed in blender 2.68a r59343 now. - deleted not needed workaround for issue [#36443], because it is fixed in blender 2.68a r59343, - added BMEdge generation to the importer (only for nice doing), - added undo to operators, - deleted some unused strings,
2013-08-18workaround for [#36443] Vertex to UV index doesn't match with 2.68aAlexander N
- until the <BMesh>.faces.new(..) is scrambling the vertices order (input -> output), i use the workaround, that build a de-scramble dictionary. i still thing it is a bug in blender 2.68. - got rid of unneeded option 'io_scene_ms3d.set_sence_to_metric', Ms3dSetSceneToMetricOperator, set_sence_to_metric
2013-07-18fix: return default value if no expected value found (instead of returning None)Alexander N
2013-04-12raise HeaderError if, file header is invalid.Alexander N
2013-03-17fix: invalid header warning; changed: verbose modes from bool to enum; ↵Alexander N
changed: position of update scene;
2013-02-19mod: respecting layout_type {'DEFAULT', 'COMPACT', 'GRID', } in UIList classAlexander N
shown in: http://www.blender.org/documentation/blender_python_api_2_65_10/bpy.types.UIList.html
2013-02-10fixed missing model comment.Alexander N
and tiny other things e.g. fix: sum of weights sometimes reaches only 99% instead of 100% mod: come # comments - year to 2013 mod: ui of importer - joint size bit closer to other item
2013-02-10fix: now, using 'object.matrix_basis' instead of 'object.matrix_local' ↵Alexander N
during export for applying transform. that will calculate parented object correctly. related to issue reported by Shadoh. http://www.blender.org/forum/viewtopic.php?t=26251
2013-02-09fixed vertex weight handling of more than 3 bone weights, that milkshape ↵Alexander N
cannot support. indirect part of the reported issue: http://www.blender.org/forum/viewtopic.php?t=26251 now, vertex weights will sorted according the weight. in case of more than 3 weights, less important ones will be skipped on export.
2013-01-27moved MilkShape3D MS3D add-on from "addons_contrib" to "addons" (i got ↵Alexander N
hopefully the permission by Campbell Barton)