Age | Commit message (Collapse) | Author |
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Note that some scripts still used the 3D view cursor which has been
removed for a while.
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Changed objects.link and objects.unlink from scene to collection
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This should take care of most of the class property conversions to
use the new annotation format (colon instead of equals) for
assignment. There may still be a few edge cases that were missed.
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Original report: OBJ file import fails for objects with vertex groups defined when polygroups option is selected
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This follows naming convention agreed on in T56648.
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Differential Revision: https://developer.blender.org/D3746
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Python 3.4.0 deprecated the "imp" module, and replaced it with
"importlib". This changes imp.reload() into implib.reload().
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D1016
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needs to be called before int subscription"
https://developer.blender.org/rB785b90d7efd048a3c6d586db3760ef31fb41b1ca
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minor other edits
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only one armature source will can be taken at the moment, and will taken in the following "priority" order:
1. armature parent will be taken if exist.
2. first available armature modifier will be taken if exist.
open question: what is best practice, in case of existence of multiple armature sources?
(armature parent and one or more armature modifier)
can that case happen (very often) in real world mesh modeling?
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doesn't match with 2.68a", because that issue is fixed in blender 2.68a r59343 now.
- deleted not needed workaround for issue [#36443], because it is fixed in blender 2.68a r59343,
- added BMEdge generation to the importer (only for nice doing),
- added undo to operators,
- deleted some unused strings,
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- until the <BMesh>.faces.new(..) is scrambling the vertices order (input -> output), i use the workaround, that build a de-scramble dictionary.
i still thing it is a bug in blender 2.68.
- got rid of unneeded option 'io_scene_ms3d.set_sence_to_metric', Ms3dSetSceneToMetricOperator, set_sence_to_metric
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changed: position of update scene;
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shown in:
http://www.blender.org/documentation/blender_python_api_2_65_10/bpy.types.UIList.html
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and tiny other things e.g.
fix: sum of weights sometimes reaches only 99% instead of 100%
mod: come # comments - year to 2013
mod: ui of importer - joint size bit closer to other item
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'cp1252' finally, but there are issues with printing on system console and struct.pack or io.FileIO.write)
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during export for applying transform.
that will calculate parented object correctly.
related to issue reported by Shadoh.
http://www.blender.org/forum/viewtopic.php?t=26251
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cannot support.
indirect part of the reported issue:
http://www.blender.org/forum/viewtopic.php?t=26251
now, vertex weights will sorted according the weight. in case of more than 3 weights, less important ones will be skipped on export.
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http://projects.blender.org/tracker/index.php?func=detail&aid=34084
previously tracker http://projects.blender.org/tracker/index.php?func=detail&aid=29404 i closed.
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hopefully the permission by Campbell Barton)
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