Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-12-15 | OBJ export: Dont use the name "Loop" in blenders UI | Campbell Barton | |
this is an internal name only. | |||
2013-12-06 | Edit name and tip of the Normal option (now it exports loop normals, make ↵ | Bastien Montagne | |
this clear for users). | |||
2013-11-19 | T35358: Fix for addons using raise without Exception object. TODO: Find ↵ | CoDEmanX | |
better way to terminate addons and inform user. More py 2.x leftovers in startup/bl_operators/uvcalc_*! | |||
2013-10-05 | reduce dict lookups for uv and normal export | Campbell Barton | |
2013-09-29 | Fix [#36848] .obj exporter messes objects normals | Bastien Montagne | |
(Hopefully!) Logic behind normals export indices was indeed wrong when using several objects (at least, not matching vertex/uv ones). | |||
2013-09-13 | OBJ export: export split normals when "Include Normals" is checked (help ↵ | Bastien Montagne | |
keep sharp edges...). | |||
2013-09-02 | Update to OBJ exporter: now you can choose wether to export smooth groups ↵ | Bastien Montagne | |
IDs as simple values or as bitflags. | |||
2013-08-29 | correct recent error, missed these changes in last commit | Campbell Barton | |
2013-08-21 | fix [#36432] Exporting obj with normalmap creates opacity map in the mtl ↵ | Campbell Barton | |
file instead - r3954/patch [#32914], introduced incorrect displacement map name, corrected. - added support for reading displacement maps. - remove checks that added alpha support for diffuce images, OBJ has alpha material settings for this. | |||
2013-06-14 | add support for writing smooth groups for OBJ | Campbell Barton | |
2013-06-14 | correct exporing of loose edges, obj spec defines faces as needing at least ↵ | Campbell Barton | |
3 verts (even though 2 vertex faces are in fact quite common). now export these as lines. | |||
2013-05-15 | attempted quick fix was quick bug. | Campbell Barton | |
2013-05-15 | fix possible error referencing unknown var | Campbell Barton | |
2013-04-15 | option to apply scale on export. also add global scale options for ↵ | Campbell Barton | |
exporters. OBJ/X3D/VRML/PLY/STL | |||
2013-04-15 | options to scale x3d and obj on export | Campbell Barton | |
2013-04-05 | fix [#34864] Save&Load - Relative Paths ticked, Obj Import and Textures tab ↵ | Campbell Barton | |
uses absolute paths use preference for relative paths. | |||
2013-03-24 | remove use of ob.update_from_editmode() since editmode meshes don't get ↵ | Campbell Barton | |
access to customdata layers. | |||
2013-03-21 | use object.update_from_editmode() for scripts which read object data. | Campbell Barton | |
2013-02-15 | add check for 'None' textures | Campbell Barton | |
2013-02-10 | skip calculating tessfaces for export. they are not needed. | Campbell Barton | |
2013-02-10 | fix for UV export | Campbell Barton | |
2013-02-10 | add NGon importer support | Campbell Barton | |
2013-02-10 | triangulate works again | Campbell Barton | |
2013-02-10 | OBJ now exports blenders ngons. | Campbell Barton | |
2013-02-07 | make option for applying modifiers consistent | Campbell Barton | |
2013-01-22 | fix for api change with importer | Campbell Barton | |
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-12-19 | formatting edits for bl_info | Campbell Barton | |
2012-12-16 | don't overwrite alpha with material `illum` setting, or when using an alpha ↵ | Campbell Barton | |
texture- if its already been set. | |||
2012-12-12 | revert r4031, the user was incorrect about the bug. | Campbell Barton | |
2012-12-09 | fix [#33453] OBJ Export, "d" Value is Invalid in ".mtl" File | Campbell Barton | |
2012-12-04 | fix [#32637] OBJ Import Alpha Map Problem | Campbell Barton | |
2012-12-04 | fix for exporting OBJ files without a material - would get blank 'newmtl' ID's | Campbell Barton | |
2012-12-03 | fix regression in OBJ export | Campbell Barton | |
2012-11-12 | patch [#32914] wavefront (.obj) export | Campbell Barton | |
from dan grauer (kromar) With change use_map_color_emission (which is for volumetrics only) to use_map_emit. also ignore generated face-images (which have no file path). | |||
2012-11-05 | fix [#33086] Empty vertex group causes list index out of range error on ↵ | Campbell Barton | |
export OBJ | |||
2012-10-18 | fixes suggested by kromar5959 on irc. | Campbell Barton | |
use Tr as translucency and use reflection coords for 'map_refl' setting. | |||
2012-10-18 | 3ds max writes 'map_refl' in materials. add support for reading this. | Campbell Barton | |
2012-10-16 | OBJ now reads MTL using the float_func(), so materials can use commas in ↵ | Campbell Barton | |
floating point values too. | |||
2012-10-01 | minor edit to OBJ clamp tooltip. | Campbell Barton | |
2012-09-05 | code cleanup: python - pass multiple args to string startswith() / ↵ | Campbell Barton | |
endswith() functions rather than calling multiple times. | |||
2012-07-29 | style cleanup | Campbell Barton | |
2012-07-15 | Fix for [#32102] Saving obj extends the material name by texture name | Bastien Montagne | |
Changed how mtl_mat names are generated, so that we can still be sure to always have a unique mtl_name for each key (mat_name, tex_name), yet avoiding to add tex name to mat when not needed. | |||
2012-07-04 | Last spell checking (for now). | Bastien Montagne | |
2012-07-04 | More spell checking. | Bastien Montagne | |
2012-07-04 | Spellfixes: colour -> color | Bastien Montagne | |
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne | |
2012-06-23 | update wiki version ro 2.6 | Brendon Murphy | |
finished | |||
2012-06-19 | This should fix [#31801] "OBJ importer doesn't import smoothing groups as ↵ | Philipp Oeser | |
sharp edges" reported by Tom Penn. There was code to mark edges as sharp but it was disabled as being too slow. Found a quicker way using bmesh. Reviewed by Campbell. | |||
2012-06-18 | revert r3501 - needs further investigation | Philipp Oeser | |