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2013-12-15OBJ export: Dont use the name "Loop" in blenders UICampbell Barton
this is an internal name only.
2013-12-06Edit name and tip of the Normal option (now it exports loop normals, make ↵Bastien Montagne
this clear for users).
2013-11-19T35358: Fix for addons using raise without Exception object. TODO: Find ↵CoDEmanX
better way to terminate addons and inform user. More py 2.x leftovers in startup/bl_operators/uvcalc_*!
2013-10-05reduce dict lookups for uv and normal exportCampbell Barton
2013-09-29Fix [#36848] .obj exporter messes objects normalsBastien Montagne
(Hopefully!) Logic behind normals export indices was indeed wrong when using several objects (at least, not matching vertex/uv ones).
2013-09-13OBJ export: export split normals when "Include Normals" is checked (help ↵Bastien Montagne
keep sharp edges...).
2013-09-02Update to OBJ exporter: now you can choose wether to export smooth groups ↵Bastien Montagne
IDs as simple values or as bitflags.
2013-08-29correct recent error, missed these changes in last commitCampbell Barton
2013-08-21fix [#36432] Exporting obj with normalmap creates opacity map in the mtl ↵Campbell Barton
file instead - r3954/patch [#32914], introduced incorrect displacement map name, corrected. - added support for reading displacement maps. - remove checks that added alpha support for diffuce images, OBJ has alpha material settings for this.
2013-06-14add support for writing smooth groups for OBJCampbell Barton
2013-06-14correct exporing of loose edges, obj spec defines faces as needing at least ↵Campbell Barton
3 verts (even though 2 vertex faces are in fact quite common). now export these as lines.
2013-05-15attempted quick fix was quick bug.Campbell Barton
2013-05-15fix possible error referencing unknown varCampbell Barton
2013-04-15option to apply scale on export. also add global scale options for ↵Campbell Barton
exporters. OBJ/X3D/VRML/PLY/STL
2013-04-15options to scale x3d and obj on exportCampbell Barton
2013-04-05fix [#34864] Save&Load - Relative Paths ticked, Obj Import and Textures tab ↵Campbell Barton
uses absolute paths use preference for relative paths.
2013-03-24remove use of ob.update_from_editmode() since editmode meshes don't get ↵Campbell Barton
access to customdata layers.
2013-03-21use object.update_from_editmode() for scripts which read object data.Campbell Barton
2013-02-15add check for 'None' texturesCampbell Barton
2013-02-10skip calculating tessfaces for export. they are not needed.Campbell Barton
2013-02-10fix for UV exportCampbell Barton
2013-02-10add NGon importer supportCampbell Barton
2013-02-10triangulate works againCampbell Barton
2013-02-10OBJ now exports blenders ngons.Campbell Barton
2013-02-07make option for applying modifiers consistentCampbell Barton
2013-01-22fix for api change with importerCampbell Barton
2012-12-19fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ?Campbell Barton
make addons blender versions consistent
2012-12-19formatting edits for bl_infoCampbell Barton
2012-12-16don't overwrite alpha with material `illum` setting, or when using an alpha ↵Campbell Barton
texture- if its already been set.
2012-12-12revert r4031, the user was incorrect about the bug.Campbell Barton
2012-12-09fix [#33453] OBJ Export, "d" Value is Invalid in ".mtl" FileCampbell Barton
2012-12-04fix [#32637] OBJ Import Alpha Map ProblemCampbell Barton
2012-12-04fix for exporting OBJ files without a material - would get blank 'newmtl' ID'sCampbell Barton
2012-12-03fix regression in OBJ exportCampbell Barton
2012-11-12patch [#32914] wavefront (.obj) exportCampbell Barton
from dan grauer (kromar) With change use_map_color_emission (which is for volumetrics only) to use_map_emit. also ignore generated face-images (which have no file path).
2012-11-05fix [#33086] Empty vertex group causes list index out of range error on ↵Campbell Barton
export OBJ
2012-10-18fixes suggested by kromar5959 on irc.Campbell Barton
use Tr as translucency and use reflection coords for 'map_refl' setting.
2012-10-183ds max writes 'map_refl' in materials. add support for reading this.Campbell Barton
2012-10-16OBJ now reads MTL using the float_func(), so materials can use commas in ↵Campbell Barton
floating point values too.
2012-10-01minor edit to OBJ clamp tooltip.Campbell Barton
2012-09-05code cleanup: python - pass multiple args to string startswith() / ↵Campbell Barton
endswith() functions rather than calling multiple times.
2012-07-29style cleanupCampbell Barton
2012-07-15Fix for [#32102] Saving obj extends the material name by texture nameBastien Montagne
Changed how mtl_mat names are generated, so that we can still be sure to always have a unique mtl_name for each key (mat_name, tex_name), yet avoiding to add tex name to mat when not needed.
2012-07-04Last spell checking (for now).Bastien Montagne
2012-07-04More spell checking.Bastien Montagne
2012-07-04Spellfixes: colour -> colorBastien Montagne
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
2012-06-23update wiki version ro 2.6Brendon Murphy
finished
2012-06-19This should fix [#31801] "OBJ importer doesn't import smoothing groups as ↵Philipp Oeser
sharp edges" reported by Tom Penn. There was code to mark edges as sharp but it was disabled as being too slow. Found a quicker way using bmesh. Reviewed by Campbell.
2012-06-18revert r3501 - needs further investigationPhilipp Oeser