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2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Fix IO Addond Manual LinksAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-12-20Fix T72558: OBJ export: option to export Polygroups missingPhilipp Oeser
Looks like a plain oversight in rBA53aec1ccff1b. Maniphest Tasks: T72558 Differential Revision: https://developer.blender.org/D6448
2019-12-16Fix T72148: OBJ import could fail with spaces in filenamesPhilipp Oeser
Thing here was that files could actually be loaded ('obj_image_load' has smart code for this), but tokenizing the corresponding line afterwards could still fail [would have part of a filename still in image_data list]. Now also correct this 'image_data' list in case 'obj_image_load' found images with filename spaces. Maniphest Tasks: T72148 Differential Revision: https://developer.blender.org/D6358
2019-12-12io addons fix 404 manual linksmeta-androcto
2019-12-08Fix T72241: error importing OBJ with NURBS curveBrecht Van Lommel
2019-12-03Cleanup: io_scene_obj, unused imports, varsCampbell Barton
2019-11-18Fix T71618: Can't import OBJs that have single-value colors in their MTL file.Bastien Montagne
MTL standard does consider g and b values as optional...
2019-10-10Fix T70666: OBJ IO: Add support for new Emission option of Principled BSDF.Bastien Montagne
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
2019-09-04OBJ IO: Increase sub-version number after FileBrowser merge.Bastien Montagne
Changes in UI are significant enough to justify it.
2019-09-04Fix access to disabled OBJ exporter propertyJulian Eisel
See e4de25e78b59e9.
2019-09-03UI: New options layout for IO Add-onsJulian Eisel
Updates importers/exporters for the new file-browser design. They are now reorganized into sub-panels. Updated the Blender version requirement (won't be compatible with older Blender versions). Left the Add-on versions untouched, will leave that up to Authors to change.
2019-08-14Fix T68618: OBJ export: error cleaning up (temp) meshes without geometryPhilipp Oeser
Reviewers: mont29 Maniphest Tasks: T68618 Differential Revision: https://developer.blender.org/D5479
2019-08-05Fix T68249: Obj import will error if texture coordinates do not have 2 values.Bastien Montagne
2019-07-31Fix T66087: OBJ file import does not show edges until entering edit mode.Bastien Montagne
Looks like loose edges need to be properly tagged as such nowadays...
2019-07-30Fix T67889: Object Importer Error.Bastien Montagne
Clamp input values to avoid invalid ones.
2019-07-26Fix T67673: Import .obj with more than one unnamed object fails.Bastien Montagne
2019-07-22Fix T67266: .obj import error with mtllib name in quotes - regression from ↵Bastien Montagne
2.79b. While this is not officialy part of OBJ format, some softwares 'solve' the spaces-in-filenames issue by delimiting those with quotes. Since this is not too much a hassle, let's add back support for this. Based on work from Robert Guetzkow (@rjg), thanks. Note: not sure whether this should be ported to 2.80 release, while this change should be reasonably safe, it's not an obvious one-liner either, and the issue is not really critical (don’t think any major software uses that trick?)...
2019-07-15Update wiki_url to new manual pagesAaron Carlisle
2019-06-03Fix T65326: OBJ import is broken when no material is in OBJ file.Bastien Montagne
Caused by rB8252cc7044ea (fix for T65215), we actually need a default material in edges-only case too, not to exclude None (default) one in that case...
2019-05-28Fix T65215: export/import a simple cube to/from wavefront (.obj) format ↵Bastien Montagne
fails on re-import if object has adges but no faces.
2019-05-16Update for Depsgraph API changesSergey Sharybin
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876
2019-05-16Addons: Adopt for Dependency Graph API changesSergey Sharybin
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
2019-05-15OBJ IO: Use Principled BSDF's Alpha new setting.Bastien Montagne
Much better than using Principled's Transmission setting as we did before... Part of T64609.
2019-03-18Fix T62695: OBJ mtllib fails when filename contains spacesCampbell Barton
2019-03-13Disable/remove 'use_mesh_modifiers_render' in FBX/OBJ for now.Bastien Montagne
We need a way for add-ons to generate a temp render depsgraph and evaluate it, for this to work again, with new Blender 2.8 design.
2019-03-05OBJ importer: do not do 'smart' init of new UV layers.Bastien Montagne
Not really important here (we expect to set a value for all items), but avoids useless computation anyway.
2019-02-07Cleanup OBJ debug prints from recent own commit.Bastien Montagne
Thanks to @BzztPloink for the headup.
2019-02-07Fix T61254: Import OBJ error:Bastien Montagne
We cannot clear a face's vnors/uvs indices in case none are defined in the OBJ file, we need indices for all loops when defining them in Blender's mesh...
2019-02-06Fix T60845: Export OBJ: error exporting as obj when file contains collection ↵Bastien Montagne
instances. Looks like that was skipped somehow when OBJ IO was ported to 2.8...
2019-02-05Don't split groups by default when importing .obj filesJacques Lucke
As discussed in D4303.
2019-02-05Fix T61179: Import OBJ groups bug.Bastien Montagne
Regression/side effect from rBA9448cef00d1b3, while we do want to get one Blender object per 'o' line (object declaration) in OBJ file, we do want to 'reuse' same objects when same OBJ groups ('g' lines) are used inside of a same object, in case we split OBJ groups into objects... Thanks to Jacques Lucke (@JacquesLucke) for initial investigation.
2019-01-30Fix: Material.diffuse_color has an alpha component nowJacques Lucke
2019-01-25import_obj: Comment why getting an int as a float is neededCampbell Barton
2019-01-11Fix T60387: Blender 2.8 OBJ file format not work in import mode.Bastien Montagne
Bloody stupid mistake in 'speed-up parsing' work, yet annoyingly difficult to spot on... :(
2019-01-11Fix second part of T60381: OBJ import of textures would fail when map ↵Bastien Montagne
scale/offset was specified.
2019-01-10Fix first part of T60381: OBJ import broken in case of multiple OBJ objects ↵Bastien Montagne
named the same. Ensure we use a different key for each OBJ object (usung similar naming increment as Blender one).
2019-01-08Fix T60282: use keyword argument in obj exporterJacques Lucke
2019-01-06Fix T60238: Error in OBJ exporter if material has a normal map.Bastien Montagne
Typo, thanks to Aleksi Juvani (@aleksijuvani) for finding it.
2019-01-04OBJ Import: better handling for metallicPhilipp Oeser
retrival of metallic (ab)uses OBJ material ambient term. this can be non-zero, but in case of no reflections (OBJ 'illum' < 3) metallic should be zero. Fixes T60150
2019-01-04OBJ Import: Fix finalize material code not being performed on last material.Bastien Montagne
Issue noticed by Philipp Oeser (@lichtwerk), thanks!
2018-12-21Rename user_preferences -> preferencesCampbell Barton
2018-12-07Fix T58896: Addons with ob.vertex_groups.new without name keyworkDalai Felinto
Original report: OBJ file import fails for objects with vertex groups defined when polygroups option is selected
2018-11-28Use collection and instance terminology in Python APISergey Sharybin
This follows naming convention agreed on in T56648.
2018-11-28Fix T58094: Failure to import .obj files without material data.Bastien Montagne
Not sure how we did this in old code, but we certainly cannot ignore None (a.k.a. default place holder) material anymore... Do not generate it when not needed, though!
2018-11-20OBJ Import: Improve mesh building performances (over 20% speedup).Bastien Montagne
This commit essentially replaces several face data setting done into a regular loop by calls to magic 'foreach_set'. This increases seed of affected code by over 200%, global mesh building by over 40%, and overall typical OBJ import by 20%.
2018-11-20OBJ Import: Improve parsing performances (overall 5% speedup).Bastien Montagne
This commits mainly add a specific, optimized handling for vertex data (coos, nors, UVs) expressed on single lines. Nearly all OBJ files I've come accross use a single line per vertex data. This code cand be up to 40% quicker on vertex data parsing, making typical parsing about 8% quicker, and typical import about 5% quicker. Note that I tried applying same kind of optimizations on faces parsing, but we need to perform rather more complex checks there, so could not get any interesting improvements. Also, fixing some logical flaw in invalid nor/uvtex indices, which also gives marginal speed improvements.
2018-11-20OBJ import: minor cleanup and optimizations.Bastien Montagne
Does not give any measurable benefit though.