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2011-07-08fix issue #1 from bug [#27896] B258.0 > X3D export > 3 bugs: "MA_Black".001, ...Campbell Barton
2011-06-27fix [#27773] X3D export with Triangulate=on sometimes doesn't share vertexes ...Campbell Barton
2011-06-21pep8 compliance Campbell Barton
2011-06-10- support for path mode copyingCampbell Barton
2011-06-08correction to h3d texture export.Campbell Barton
2011-06-08initial support for exporting textures to h3dCampbell Barton
2011-06-07export objects in predictable orderCampbell Barton
2011-06-04object hierarchy (parent/child) support for X3D export, tested with dupli-gro...Campbell Barton
2011-06-03dont export duplicate image URL'sCampbell Barton
2011-06-03- ensure unique names (before it was possible 2+ cleaned names would collide)Campbell Barton
2011-06-02minor name & syntax cleanupCampbell Barton
2011-06-02minor improvements in api usage Campbell Barton
2011-06-02nicer field formattingCampbell Barton
2011-06-02switch quoting not to do \" all over.Campbell Barton
2011-06-02WIP H3D/X3D code.Campbell Barton
2011-05-31fix for x3d import/export errors.Campbell Barton
2011-05-31minor change for writing lamp directionsCampbell Barton
2011-05-31option for x3d to write normals Campbell Barton
2011-05-30correct support for IndexedTriangleSet with vertex colors and UV's.Campbell Barton
2011-05-30correct bad indentationCampbell Barton
2011-05-30support for optionally exporting geometry as IndexedTriangleSet rather then I...Campbell Barton
2011-05-30fix for exporting fog namesCampbell Barton
2011-05-25axis conversion for X3D and OBJ operatorsCampbell Barton
2011-05-17removed the class for exporting x3d completely.Campbell Barton
2011-05-17make x3d script less OO, also remove some commented code and improve formatting.Campbell Barton
2011-05-16another small cleanup.Campbell Barton
2011-05-16minor speedup, cleanup to x3d exportCampbell Barton
2011-05-16fix [#27364] X3D Export of fog is incorrectCampbell Barton
2011-05-16update for changes in blender module layout, also add global axis conversion ...Campbell Barton
2011-05-03patch [#27237] Export to X3D uses incorrect <group> and <transform> node namesCampbell Barton
2011-03-16fix [#26481] Export to X3D of IndexedFaceSet should use X3D 's DEF USE mechanismCampbell Barton
2011-03-14update for changes in rna apiCampbell Barton
2011-02-26patch [#26220] Patch to allow lit and textured shapes for X3D exporter in SVNCampbell Barton
2011-02-15Fix for indentation in TextureTransformConstantin Rahn
2011-02-10patch [#25979] fixes for addons/io_scene_fbx, io_scene_x3dCampbell Barton
2011-02-07bugfix [#25919] Export to X3D problems with background skyCampbell Barton
2011-02-05update for changes in mathutuils.Campbell Barton
2011-02-04bugfix [#25903] Export to X3D should provide relative path with forward slash...Campbell Barton
2011-01-23write predictable material order.Campbell Barton
2011-01-22write \n even on windows so files can be compared between windows and linux (...Campbell Barton
2011-01-21minor edit for better float precision with testing.Campbell Barton
2011-01-20fix for exception exporting empty curves. added use_selected option for the o...Campbell Barton
2011-01-15bugfix [#25642] Export to X3D TextureImage url field is emptyCampbell Barton
2011-01-14scripts from bf-blender which are now maintained in bf-extensions.Campbell Barton