Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-01 | Merge branch 'blender2.7' | Philipp Oeser | |
2019-02-01 | x3d import: make it work without internet connection | Philipp Oeser | |
Fixes T61052 | |||
2019-01-29 | addons: objects.link/unlink syntax update | NBurn | |
Changed objects.link and objects.unlink from scene to collection | |||
2019-01-25 | addons: object select_set syntax update | NBurn | |
2019-01-18 | Update Add-ons class properties to annotations | NBurn | |
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed. | |||
2018-10-19 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-10-19 | Spelling fixes in comments and descriptions, patch by luzpaz. | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D3746 | |||
2018-09-28 | Use orientation_helper decorator | Dalai Felinto | |
The warnings in the console are getting on the way. May as well update the addons even if they are still mostly not ported to 2.8. We can probably ditch orientation_helper_factory altogether. | |||
2018-09-06 | 2.8: update for x_ray and draw/display renaming. | Brecht Van Lommel | |
2018-08-29 | Python / Cleanup: rename INFO_MT to TOPBAR_MT to reflect actual location. | Brecht Van Lommel | |
2018-07-06 | Update for renaming lamp to light. | Brecht Van Lommel | |
2017-03-19 | Cleanup: identity for None comparison | Campbell Barton | |
2016-03-28 | When importing X3D files, mesh names are derived from X3D node DEF/USE ↵ | Seva Alekseyev | |
attributes (where present). For VRML, that worked all along, for X3D it was broken, | |||
2016-03-07 | Cleanup: trailing space | Campbell Barton | |
2016-03-07 | Correct X3D export logic | Campbell Barton | |
- Wasn't breaking out of loop when vertex color was set to false. - No need to use dictionary for vertex colors, use list instead. | |||
2016-03-07 | Fix for exporting meshes with vertex colors where not all vertices are being ↵ | Seva Alekseyev | |
used by faces. | |||
2016-03-01 | When exporting meshes with per-vertex coloring to X3D, storing per-vertex ↵ | Seva Alekseyev | |
colors (as opposed to per-face) when appropriate | |||
2016-02-04 | Fix T47310: WRML file not imported under OSX | Campbell Barton | |
Always use utf8 encoding, with error escaping | |||
2015-12-08 | Use Python3.5's unpacking generalizations | Campbell Barton | |
2015-11-23 | Missed last commit | Campbell Barton | |
2015-11-23 | X3D: use vrml name for point lamps | Campbell Barton | |
2015-11-07 | X3D Minor updates | Campbell Barton | |
- Pass context/scene as arguments. - Avoid try/except on entire geometry loading (instead use dict.get). - Use keyword-only args for load/save module functions. - Don't pass the operator as first arg. | |||
2015-10-24 | Remove check for Python installation | Campbell Barton | |
We assume a full Python is available now | |||
2015-10-24 | X3D: Don't write line-no into objects by default | Campbell Barton | |
This is handy for debugging, not general use. so only do this when DEBUG is set. Also use a custom property instead of registering RNA. | |||
2015-10-24 | Fix: Text.origin is not a valid input field, now ignored | Seva Alekseyev | |
2015-10-23 | Fix: validate before textures, colors, and normals | Seva Alekseyev | |
Feature: rudimentary support for Text nodes (no styling, only font size) Feature: line number of the node reported as a custom property | |||
2015-10-23 | Fix: validating Extrusions after applying textures. Validation may remove ↵ | Seva Alekseyev | |
vertices/faces from a mesh, so assumptions about mesh size might be off after validation. | |||
2015-10-15 | X3D import: expanded support to a larger subset of the standard. | Seva Alekseyev | |
It supports: - all geometry nodes from Rendering - all geometry nodes from Geometry3D - ImageTexture (including primitives) - TextureTransform (needs careful testing) - all lamp nodes from Lighting - Viewpoint I've been going by the standard as outlined here: http://www.web3d.org/documents/specifications/19775-1/V3.3/index.html When not sure, I'd compare to a reference implementation, X3DOM ( http://www.x3dom.org/ ). The UI was left intact from the existing implementation. Reviewed by campbellbarton and mont29 | |||
2015-06-26 | Fix T45203: X3D import issues: no support of instancing!!! | Bastien Montagne | |
Previously, that script whould create an object (two, actually!), mesh, material etc. for every 'Shape' node, even when x3d format has intancing capabilities. That would made importing files with many copies of same object insanely long. Now we support instances of objects, geometry (aka meshes), materials (aka appearance) and images, should be enough for now. Also, fixed some old cruft like still using tessface stuff in a few minor places and such. | |||
2015-06-26 | Fix T45195: VRML import issues. | Bastien Montagne | |
We need to split each vrml field on its own line in pre-processing step, to be sure we correctly detect all new (child) nodes... | |||
2015-04-10 | Cleanup: imports (formatting) | Campbell Barton | |
2015-03-24 | Fix T44089: restore default orientation axes of each addons to stae before ↵ | Bastien Montagne | |
rBAbfbabc0592b8. Now using a class factory to allow customization of those defaults axes, still way less verbose than previous code! | |||
2015-03-05 | Cleanup: typos | Campbell Barton | |
2015-01-23 | remove unused x3d_names_reserved set | Campbell Barton | |
2015-01-22 | Fix: replaced Python module "imp" with "implib" | Sybren A. Stvel | |
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016 | |||
2015-01-14 | rename IOHelperOrientation -> OrientationHelper | Campbell Barton | |
2015-01-14 | Use new IOHelperOrientation class to handle forward/up axes. | Bastien Montagne | |
Helps ensuring common behavior, and saves quite a few lines of code, too... | |||
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2014-04-29 | Fix T39877: Error exporting X3D with zero scale | Campbell Barton | |
2013-10-07 | fix for error reading gzip'd x3d/vrml files | Campbell Barton | |
2013-05-28 | fix [#35496] export to x3d, headlight not turned on | Campbell Barton | |
2013-04-15 | options to scale x3d and obj on export | Campbell Barton | |
2013-04-11 | fix [#34606] x3d file with comma separated coordinates doesn't import | Campbell Barton | |
2013-03-24 | remove use of ob.update_from_editmode() since editmode meshes don't get ↵ | Campbell Barton | |
access to customdata layers. | |||
2013-03-21 | use object.update_from_editmode() for scripts which read object data. | Campbell Barton | |
2013-03-12 | don't write absolute paths when writing relative vrml or x3d | Campbell Barton | |
2013-03-12 | add axis conversion to wrl export. | Campbell Barton | |
2013-03-12 | fix for importing face colors | Campbell Barton | |
2013-02-26 | fix for x3d import of lists of images and alpha support. | Campbell Barton | |
2013-02-25 | fix for off-by-one error on X3D import | Campbell Barton | |