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io_scene_x3d
Age
Commit message (
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Author
2011-07-27
fix for vec/quat multiplication order
Campbell Barton
2011-07-27
update for h3d shader export so lights work correctly
Campbell Barton
2011-07-25
reverse matrix, vector multiplication order,
Campbell Barton
2011-07-21
fix [#27833] X3D Export incorrectly uses Collision node
Campbell Barton
2011-07-20
fix [#28028] 3ds export fails due to relative paths in windows
Campbell Barton
2011-07-18
fix for invalid axis being allowed on import/export
Campbell Barton
2011-07-11
cleanup
Campbell Barton
2011-07-08
fix issue #1 from bug [#27896] B258.0 > X3D export > 3 bugs: "MA_Black".001, ...
Campbell Barton
2011-06-27
fix [#27773] X3D export with Triangulate=on sometimes doesn't share vertexes ...
Campbell Barton
2011-06-21
pep8 compliance
Campbell Barton
2011-06-20
fix [#27697] VRML Importing: Extra line segment added, orientation changed
Campbell Barton
2011-06-10
- support for path mode copying
Campbell Barton
2011-06-09
update for change in blender.
Campbell Barton
2011-06-08
correction to h3d texture export.
Campbell Barton
2011-06-08
initial support for exporting textures to h3d
Campbell Barton
2011-06-07
export objects in predictable order
Campbell Barton
2011-06-04
object hierarchy (parent/child) support for X3D export, tested with dupli-gro...
Campbell Barton
2011-06-03
dont export duplicate image URL's
Campbell Barton
2011-06-03
- ensure unique names (before it was possible 2+ cleaned names would collide)
Campbell Barton
2011-06-02
minor name & syntax cleanup
Campbell Barton
2011-06-02
minor improvements in api usage
Campbell Barton
2011-06-02
nicer field formatting
Campbell Barton
2011-06-02
switch quoting not to do \" all over.
Campbell Barton
2011-06-02
WIP H3D/X3D code.
Campbell Barton
2011-05-31
fix for x3d import/export errors.
Campbell Barton
2011-05-31
minor change for writing lamp directions
Campbell Barton
2011-05-31
option for x3d to write normals
Campbell Barton
2011-05-30
correct support for IndexedTriangleSet with vertex colors and UV's.
Campbell Barton
2011-05-30
correct bad indentation
Campbell Barton
2011-05-30
support for optionally exporting geometry as IndexedTriangleSet rather then I...
Campbell Barton
2011-05-30
fix for exporting fog names
Campbell Barton
2011-05-28
update for changes in blenders api
Campbell Barton
2011-05-26
rename axis conversion operators settings.
Campbell Barton
2011-05-25
axis conversion for X3D and OBJ operators
Campbell Barton
2011-05-24
use standard os.path functions instead of our own.
Campbell Barton
2011-05-17
removed the class for exporting x3d completely.
Campbell Barton
2011-05-17
make x3d script less OO, also remove some commented code and improve formatting.
Campbell Barton
2011-05-16
another small cleanup.
Campbell Barton
2011-05-16
minor speedup, cleanup to x3d export
Campbell Barton
2011-05-16
fix [#27364] X3D Export of fog is incorrect
Campbell Barton
2011-05-16
update for changes in blender module layout, also add global axis conversion ...
Campbell Barton
2011-05-03
correct tooltip
Campbell Barton
2011-05-03
patch [#27237] Export to X3D uses incorrect <group> and <transform> node names
Campbell Barton
2011-04-06
update for changes in new api
Campbell Barton
2011-03-29
work in progress addon: demo mode, use for easy setup for looping over blend ...
Campbell Barton
2011-03-29
use identity comparison with None (as suggested by python)
Campbell Barton
2011-03-19
Updated Blender Version to 2.57 and api version
Jonathan Smith
2011-03-16
fix [#26481] Export to X3D of IndexedFaceSet should use X3D 's DEF USE mechanism
Campbell Barton
2011-03-14
update for changes in rna api
Campbell Barton
2011-03-13
update for api change
Campbell Barton
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