Age | Commit message (Collapse) | Author |
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Identity checks should never be used with strings, it may fail based on
Python's interning logic.
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Differential Revision: https://developer.blender.org/D3746
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Bumped version to 0.3.4
Poll was failing when the active object was None
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The tooltip was missing from the mesh_help operator
as the icon can maybe be confusing at first
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Bump version to 0.33
Some Pep8 clean up and general fixes
Some UI updates
Replace Mesh to wall with a similar results script
mesh_edges_floor_plan (for reasons see T51483)
It is not 1 to 1 replacement but should be more stable
If someone wants to continue development it's absolutely
possible to be re-included later on
Vertex Align: cleanup and refactor code
introduce a stored alignment setting, proper help operator call
move the property group to init, remove register call
Mesh Check: cleanup
Move the UI element draw code from init
to the Face/Info select, cleanup
mesh_info_select:
Add a timer for redraw (not sure if it is the best solution)
Add settings remove refresh operator (as edit mode is available)
Mesh Edge Tools:
remove the Intersect_Line_Face operator, add general error handling
fix several crashes with non proper selections passed
Select tools - replace deprecated imp call
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Using newly-added bpy_extras.keyconfig_utils helper.
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Temporary solution for allowing testing and scripts
checks
vertex_align script needs cleanup and proper merge
Until then, disabling calls to it from init
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DATA_OP_facetype_select operator was included in
mesh_check but was also present in mesh_select_by_type
Pep8 cleanup
removed the panel draw code as it was already
merged in init (displayMeshCheckPanel)
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