Age | Commit message (Collapse) | Author |
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This only fixes the 'symptoms', root of the issue here is that we get
a weird covariance matrix - Blender's own invert function errors on it,
this script's matrix_invert func does give some result, but in any case
final result is not what one would expect...
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ensure_lookup_table, see rB785b90d7ef
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Please don't add API versions all over scripts,
having API versions over function calls isn't helping make code readable,
No need to document the API in scripts unless there is some exceptional case worth noting.
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2.73 behavior.
# blender 2.73 needs to call ensure_lookup_table() for bm.verts[], bm.edges[], bm.faces[].
# generically the fix will do this...
# the lookup_table will get "dirty" after:
# bm.new(), bm.from_mesh(), bm.from_edit_mesh()
# bm.verts.new(), bm.edges.new(), bm.faces.new()
# bm.verts.remove(), bm.edges.remove(), bm.faces.remove()
# bm.normal_update(), bm.copy()
#
# bm.verts.ensure_lookup_table() ### 2.73
# bm.edges.ensure_lookup_table() ### 2.73
# bm.faces.ensure_lookup_table() ### 2.73
# blender 2.73 has a new grease_pencil per object and new per scene
# gp = object.grease_pencil
# if not gp:
# gp = context.scene.grease_pencil
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Checking for zero-length vector wasn't sufficiently robust.
Could result in NaNs being assigned to vertex coordinates.
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Merge of soc-2013-paint added a new parameter to strokes: "size"
This crashed the add-on when trying to erase strokes (since they
did not yet have this additional parameter)
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Makes conversion of grease-pencil strokes more robust.
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minor other edits
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Caching of 'delete strokes' was incorrect, making it impossible to
change parameters after conversion of strokes.
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Internal faces are now correctly deleted and smooth shading is applied.
Fix: matrix operations
Based on report in anonymous forum.
Credits to: http://toro.2ch.net/test/read.cgi/cg/1361851855/570-571n
Fix: GUI layout, aligned buttons
New functionality: GStretch converts grease pencil strokes to vertices.
First commit via git, please don't shoot me if I did something wrong.
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add back bevel tool menu, it no longer crashes.
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these crash blender instantly with no errors
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make addons blender versions consistent
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[[Split portion of a mixed commit.]]
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Bugfixes and added new tool: Gstretch
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come first)
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[[Split portion of a mixed commit.]]
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I'm working on fixing it, but that won't be in time for next release. Therefore I'm moving it to contrib until I'm done fixing it.
[[Split portion of a mixed commit.]]
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blender to crash instantly.
sorry it has bad #comment out everywhere but prevents bad crash. temporary fix to save users
bridge/loft functions may be removed at a later date or reworked for bmesh
thanks
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+ reversal of previous commit, which broke circle tool
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Plus a few styling enhancements.
[[Split portion of a mixed commit.]]
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