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2010-08-09update for changes in blender.Campbell Barton
2010-08-05update for changes in blender.Campbell Barton
2010-08-02fix for registering scripts.Campbell Barton
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
2010-08-02update addons to work with new register/unregister method,Campbell Barton
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
2010-07-15update for changes in blenders api.Campbell Barton
2010-07-13== trunk scripts confirming ==Luca Bonavita
- every script is now (2,5,3) - added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts users about a buggy script (this is used during development, released scripts should must have this empty of course) - formatted scripts info like this - GPL - docstring - bl_addon_info - imports so that the actual script starts after the bl_addon_info dict - removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in case of one email meta just put it in the GPL) - next commits I plan to do contrib scripts and conform io scripts naming
2010-05-31== addons ==Luca Bonavita
- added tracker_url to most of the current scripts in release, see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html - apparently missing tracker pages for 2 scripts: - io_anim_camera.py - io_mesh_stl.py - wiki links: - added link to space_view3d_materials_utils.py - conformed link in import_scene_unreal_psk.py
2010-05-31Updates for API changes in SVN 29091.Thomas Dinges
2010-04-30Mesh Relax addon new hard max iteration to 100Daniel Salazar
2010-04-24collections like context.selected_objects no longer return None for empty ↵Campbell Barton
lists. Update scripts for this. also removed check for obj.data == None for a mesh. This will never happen.
2010-04-22My bad, multiple modifiers still caused problems.Fabian Fricke
2010-04-22Yay, applying modifiers works now!Fabian Fricke
2010-04-22Didn't work properly if there were modifiers on the object.Fabian Fricke
Temporarly using custom py context to apply a modifier now. will change that when there's a better method available.
2010-04-21script was not working if nothing was selectedFabian Fricke
2010-04-12small cleanup (thanks for the initial fix, Thomas!)Fabian Fricke
2010-04-12* Fix for recent API changes.Thomas Dinges
2010-04-03moved mesh-relax to trunkBrendon Murphy
added pep8 updated wiki link. [[Split portion of a mixed commit.]]