Age | Commit message (Collapse) | Author |
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Differential Revision: https://developer.blender.org/D5240
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Pointed out in T65968.
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I should've tested first.
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Mainly search-and-replace approach.
Tested the enabled-by-default export/import addons. Seems to work with
an exception of X3D which is still referencing Blender Internal material
properties.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4866
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main mesh.
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right rendering context
The way was to delay the initialization of the framebuffer for the test_select method.
(This rendering context issue gives a lot of headache)!
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Missed in the last commit
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wrong context
The solution is somewhat hackistic because it requires the creation of a global framebuffer at the time the addon is registered
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Rename files, and split the `common_classes.py` file into `drawing_utilities.py`, `navigation_ops.py` and `widgets.py`
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And cleanup.
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In the pre-blender2.8 versions, the elements were selected during the operation to be identified.
Now this is no longer necessary.
However, the ability to leave the last element selected proved useful.
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Make the behavior look similar to the knife Tool.
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blender2.8.
The Tool API for python is incomplete.
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And cleanup.
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around a chosen pivot.
This was previously done using `use_rotate_around_active`. But now no element of bmesh is selected.
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Gizmos is not the best option for this addon.
For example:
- you can not release objects created in the setup if you no longer need to draw the gizmo;
- You can not reference the gizmo in the Operator.
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Any issues redoing will crash.
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the Tool without waiting for input
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