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2017-09-04Fix T52548 missing render layer socket names (fix for 2.79 release)florianfelix
also turned some tuples into namedtuples for better readability
2017-07-14node wrangler: use 2.78 in bl_info, to avoid warningsmeta-androcto
2017-07-13correct displacement descriptionflorianfelix
2017-07-13NW: Add "displace" and "heightmap" keywordsGreg
2017-07-11NW: UI cleanup, add todo note for accidental basename matchesGreg
2017-07-11accidently removed my nameflorianfelix
2017-07-11Add user prefs for tag listsflorianfelix
2017-07-11NW: include "height" and "metallic" file name checksGreg
2017-07-11NodeWrangler: Auto Texture Setup for Principled BSDFflorianfelix
"Close D2736" This adds an Operator for automatic texture setup for the pricipled shader. Shortcut is ctrl-shift-T
2017-06-10Fix T51749 - wrong active node when in groupGreg
2017-04-19Node Wrangler: Add Principled BSDF supportGreg
2017-04-01Fix T51101: icon viewer addon not working correctly on high DPI displays.Brecht Van Lommel
2017-03-19Cleanup: trailing spaceCampbell Barton
2016-09-30Node Wrangler - Reset node by @poor & @zeffiiGreg
Differential Revision: D2129
2016-09-30Node Wrangler - limit access for built-in tree typesGreg
Differential Revision: D2262
2016-08-31Fix T49134 - Sort node menus to match blenderGreg
Also: * update texture node list (and make names consistent with blender (ending int 'Texture')) * rename variable 'type' (which is a python keyword)
2016-08-19Fix T49090 - NW broke some color wheel drawingGreg
Thanks to @Severin for help on IRC :)
2016-08-13NW: Fix infinite loop with nested framesGreg
2016-08-12NW: fix layout errorsGreg
Forgot to check for active node and tree type.
2016-08-11NW: Bump version, add @poor as AuthorGreg
2016-08-11Node Wrangler: Some more checks for Save This ImageGreg
2016-08-11Node Wrangler: Check if viewer node existsGreg
2016-08-11Node Wrangler: Rewrite Copy Settings functionGreg
Fixes a bug with frames, selects only the source node afterwards, reports info. From D2129 by @poor
2016-08-09Node Wrangler: Fix breakage from cleanupGreg
2016-08-09Node Wrangler: (by @gandalf3 ) Improve volume workflow by keeping viewer ↵Greg
outputs the same if it's already connected
2016-08-09Node Wrangler: Viewer node now compensates for film/CM exposure to avoid ↵Greg
misleading the user
2016-08-09Node Wrangler: Add Texture Setup (Ctrl-T) now works for all nodesGreg
Also added option to not add the texture coord and mapping nodes, in case the user just wants the image node.
2016-08-08Node Wrangler: Fix everything breaking in 2nd level node groupsGreg
When using basically any NW function inside a 2nd (or higher) level nested node group, it would fetch instead the 1st level nodes. Logic is now simplified and improved to find the active tree no matter how far down the rabbit hole you go.
2016-08-08Node Wrangler: Cleanup for "Unused Nodes"Greg
2016-08-08Node Wrangler: Delete Unused will also delete empty frames and muted nodes ↵Greg
(optionally)
2016-08-08Node Wrangler: Place "Multiple Images" nodes in center of view (instead of ↵Greg
far left)
2016-08-08Node Wrangler: New feature: save image for viewer nodeGreg
2016-03-30Node Wrangler tidy silly duplicate logicGreg
2016-03-30Node Wrangler: Fix T47892 output socket was ignored when connected to ↵Greg
another input of the output node
2016-03-19Fix T47832 - node switching did not update viewport renderGreg
2016-03-04Node Wrangler: Simpler force_update methodGreg
rB83824947 caused the old hacky method to break
2015-06-30Node Wrangler: Fix: Lazy functions did not draw at all inside groupsGreg Zaal
2015-06-24Node Wrangler: When doing auto-arrange, keep active node still.Greg Zaal
Other selected nodes are arranged around the active one - I've been using this for a while and found this behavior is much more useful.
2015-05-26Node Wrangler: Make layout margin a propertyGreg Zaal
Also reduce default margin slightly, especially for spacing between vertically-aligned nodes.
2015-05-01Fix: T44564Greg Zaal
Adding an image sequence now works for Shader nodes too (not sure when this broke?) Also improved/fixed the logic of figuring out what image sequence the user is trying to add - sometimes they select only one frame, sometimes they select all the frames (Blender itself is inconsistent about this behavior)
2015-04-14forgot to bump version numbersGreg Zaal
2015-04-14Node Wrangler: Lazy func drawing tweaksGreg Zaal
- Increase line thickness slightly - Draw in gray when source and target nodes are the same one (nothing will be done) - Use DPI factor for line thickness - Draw circles with 12 sides (32 was overkill for such tiny circles) - Rename node outline draw callback accordingly
2015-04-14Node Wrangler: Remove 'Line Antialiasing' user preferenceGreg Zaal
There's no real performance hit, so no reason not to use it all the time. Also enable antialiasing for other draw functions.
2015-04-14Node Wrangler: Rewrite 'Align Nodes' functionGreg Zaal
The previous behaviour was flawed: 1. Repeatedly aligning the same selection of nodes would space them further and further apart each time 2. The user had to choose between "Horizontal" and "Vertical", which gave the opposite of intended behavior The new behavior: 1. Nodes are spaced evenly and consistently apart 2. Whether the nodes are aligned vertically or horizontally is now determined automatically
2015-02-15Node Wrangler: Viewer Focus fixes...Greg Zaal
- Only act when clicking on the background - remove unused variables
2015-02-15Node Wrangler: Actual fix for retina issuesGreg Zaal
2015-01-31Node Wrangler: Account for virtual pixel mode (retina)Greg Zaal
2015-01-29Node Wrangler: Fix emission viewer using material output for lamps.Greg Zaal
Now correctly uses lamp output.
2015-01-29Node Wrangler: Minor update...Greg Zaal
- Fix: Errors shown when using emission viewer without material output present - When creating material output for emission viewer, position it in the middle of nodes (issue was that it first created the new node at `0, 0` and then calculated average Y loc) - Remove unused var
2015-01-21Move NodeWrangler panel to its own tab in toolbarGreg Zaal