Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-10 | Fix T51749 - wrong active node when in group | Greg | |
2017-04-19 | Node Wrangler: Add Principled BSDF support | Greg | |
2017-04-01 | Fix T51101: icon viewer addon not working correctly on high DPI displays. | Brecht Van Lommel | |
2017-03-19 | Cleanup: trailing space | Campbell Barton | |
2016-09-30 | Node Wrangler - Reset node by @poor & @zeffii | Greg | |
Differential Revision: D2129 | |||
2016-09-30 | Node Wrangler - limit access for built-in tree types | Greg | |
Differential Revision: D2262 | |||
2016-08-31 | Fix T49134 - Sort node menus to match blender | Greg | |
Also: * update texture node list (and make names consistent with blender (ending int 'Texture')) * rename variable 'type' (which is a python keyword) | |||
2016-08-19 | Fix T49090 - NW broke some color wheel drawing | Greg | |
Thanks to @Severin for help on IRC :) | |||
2016-08-13 | NW: Fix infinite loop with nested frames | Greg | |
2016-08-12 | NW: fix layout errors | Greg | |
Forgot to check for active node and tree type. | |||
2016-08-11 | NW: Bump version, add @poor as Author | Greg | |
2016-08-11 | Node Wrangler: Some more checks for Save This Image | Greg | |
2016-08-11 | Node Wrangler: Check if viewer node exists | Greg | |
2016-08-11 | Node Wrangler: Rewrite Copy Settings function | Greg | |
Fixes a bug with frames, selects only the source node afterwards, reports info. From D2129 by @poor | |||
2016-08-09 | Node Wrangler: Fix breakage from cleanup | Greg | |
2016-08-09 | Node Wrangler: (by @gandalf3 ) Improve volume workflow by keeping viewer ↵ | Greg | |
outputs the same if it's already connected | |||
2016-08-09 | Node Wrangler: Viewer node now compensates for film/CM exposure to avoid ↵ | Greg | |
misleading the user | |||
2016-08-09 | Node Wrangler: Add Texture Setup (Ctrl-T) now works for all nodes | Greg | |
Also added option to not add the texture coord and mapping nodes, in case the user just wants the image node. | |||
2016-08-08 | Node Wrangler: Fix everything breaking in 2nd level node groups | Greg | |
When using basically any NW function inside a 2nd (or higher) level nested node group, it would fetch instead the 1st level nodes. Logic is now simplified and improved to find the active tree no matter how far down the rabbit hole you go. | |||
2016-08-08 | Node Wrangler: Cleanup for "Unused Nodes" | Greg | |
2016-08-08 | Node Wrangler: Delete Unused will also delete empty frames and muted nodes ↵ | Greg | |
(optionally) | |||
2016-08-08 | Node Wrangler: Place "Multiple Images" nodes in center of view (instead of ↵ | Greg | |
far left) | |||
2016-08-08 | Node Wrangler: New feature: save image for viewer node | Greg | |
2016-03-30 | Node Wrangler tidy silly duplicate logic | Greg | |
2016-03-30 | Node Wrangler: Fix T47892 output socket was ignored when connected to ↵ | Greg | |
another input of the output node | |||
2016-03-19 | Fix T47832 - node switching did not update viewport render | Greg | |
2016-03-04 | Node Wrangler: Simpler force_update method | Greg | |
rB83824947 caused the old hacky method to break | |||
2015-06-30 | Node Wrangler: Fix: Lazy functions did not draw at all inside groups | Greg Zaal | |
2015-06-24 | Node Wrangler: When doing auto-arrange, keep active node still. | Greg Zaal | |
Other selected nodes are arranged around the active one - I've been using this for a while and found this behavior is much more useful. | |||
2015-05-26 | Node Wrangler: Make layout margin a property | Greg Zaal | |
Also reduce default margin slightly, especially for spacing between vertically-aligned nodes. | |||
2015-05-01 | Fix: T44564 | Greg Zaal | |
Adding an image sequence now works for Shader nodes too (not sure when this broke?) Also improved/fixed the logic of figuring out what image sequence the user is trying to add - sometimes they select only one frame, sometimes they select all the frames (Blender itself is inconsistent about this behavior) | |||
2015-04-14 | forgot to bump version numbers | Greg Zaal | |
2015-04-14 | Node Wrangler: Lazy func drawing tweaks | Greg Zaal | |
- Increase line thickness slightly - Draw in gray when source and target nodes are the same one (nothing will be done) - Use DPI factor for line thickness - Draw circles with 12 sides (32 was overkill for such tiny circles) - Rename node outline draw callback accordingly | |||
2015-04-14 | Node Wrangler: Remove 'Line Antialiasing' user preference | Greg Zaal | |
There's no real performance hit, so no reason not to use it all the time. Also enable antialiasing for other draw functions. | |||
2015-04-14 | Node Wrangler: Rewrite 'Align Nodes' function | Greg Zaal | |
The previous behaviour was flawed: 1. Repeatedly aligning the same selection of nodes would space them further and further apart each time 2. The user had to choose between "Horizontal" and "Vertical", which gave the opposite of intended behavior The new behavior: 1. Nodes are spaced evenly and consistently apart 2. Whether the nodes are aligned vertically or horizontally is now determined automatically | |||
2015-02-15 | Node Wrangler: Viewer Focus fixes... | Greg Zaal | |
- Only act when clicking on the background - remove unused variables | |||
2015-02-15 | Node Wrangler: Actual fix for retina issues | Greg Zaal | |
2015-01-31 | Node Wrangler: Account for virtual pixel mode (retina) | Greg Zaal | |
2015-01-29 | Node Wrangler: Fix emission viewer using material output for lamps. | Greg Zaal | |
Now correctly uses lamp output. | |||
2015-01-29 | Node Wrangler: Minor update... | Greg Zaal | |
- Fix: Errors shown when using emission viewer without material output present - When creating material output for emission viewer, position it in the middle of nodes (issue was that it first created the new node at `0, 0` and then calculated average Y loc) - Remove unused var | |||
2015-01-21 | Move NodeWrangler panel to its own tab in toolbar | Greg Zaal | |
2015-01-21 | Rename `node_efficiency_tools.py` to `node_wrangler.py` | Greg Zaal | |