Age | Commit message (Collapse) | Author |
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make addons blender versions consistent
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[[Split portion of a mixed commit.]]
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finished
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bpy.ops.mesh.delete(type='ALL') becomes bpy.ops.mesh.delete(type='VERT')
script still returns some errors in the console but works again.
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edits), removed so this wont happen again.
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Plus a few styling enhancements.
[[Split portion of a mixed commit.]]
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* You only have to do layout.prop if you want 1 property, no need for row then!
* Use col, row, sub as variable names, not colsub, rowsub, row2 etc please.
* Povray Addon: Still used a lot of splits, you need no split when you only have 1 column!
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- remove unused imports
- remove/comment unused vars
- fix for some bugs with unused vars being used
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to FBX.
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removed warning, api r35853
quick fix for error.
line 519 commented out > # bpy.ops.object.location_apply()
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added "warning": "Script returns errors"
api r35853
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addon next).
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update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data.
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READ THIS TO AVOID A LOT OF WORK!
New way of linking to tracker pages: just use the parameter "aid" (artifact ID),
to avoid a lot of manual updates later in wiki and svn.
Example:
=========
OLD WAY TO LINK TO TRACKER
-----------------------------
Complete url of a script in Upload
http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467
If we move this in contrib this url will become
http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468
467 becomes 468, so we have to update this in wiki page.
Later on, when this moves into Trunk, the url will become
http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469
468 becomes 469, so we have to update the url in wiki page and svn.
Annoying!
NEW WAY TO LINK TO TRACKER
-----------------------------
Best way to link to tracker page is using:
http://projects.blender.org/tracker/index.php?func=detail&aid=25349
Use "func=detail"
Use "aid" (which is the "artifact ID")
DON'T use "group_id" (which is the project ID, bf-extensions is project 153)
DON'T use "atid" (which is the "artifacts tracker ID")
Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages
[[Split portion of a mixed commit.]]
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https://projects.blender.org/tracker/?func=detail&atid=469&aid=22015&group_id=153 for updates.
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- removing objects is simplified.
- render object enabled on de-generate.
- removed warning, re-render wont crash now.
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scripts tested as working
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changes in Extensions SVN 1010-1012.
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removed warning & merged current api with loopduplicates fixes
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fix for api changes
thanks to loopduplicate
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should since this can now only be accessed as many bools
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- comforming after my commit in bf-blender:
- removed the categories from addons names
- made 'version' a tuple of integers
- added 'api' field
- formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though)
- more conforming:
- 1 tab = 4 spaces
- please check everything is fine in case I made some gross mistake
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trunk\py\scripts\addons\object_cloud_gen.py
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- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
also move bl_addon_info to the top for faster parsing.
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These scritps still need changes related to parent classes
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
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- every script is now (2,5,3)
- added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts
users about a buggy script (this is used during development, released scripts should must have this empty of course)
- formatted scripts info like this
- GPL
- docstring
- bl_addon_info
- imports
so that the actual script starts after the bl_addon_info dict
- removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in
case of one email meta just put it in the GPL)
- next commits I plan to do contrib scripts and conform io scripts naming
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- added tracker_url to most of the current scripts in release,
see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html
- apparently missing tracker pages for 2 scripts:
- io_anim_camera.py
- io_mesh_stl.py
- wiki links:
- added link to space_view3d_materials_utils.py
- conformed link in import_scene_unreal_psk.py
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registration functions.
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