Age | Commit message (Collapse) | Author |
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- Remove unused imports
- Add comments where appropriate
- Improve readability of variable names
- Re-implement a couple of functions using dictionaries instead of if-statements
- Results of Pylint & Black operations, plus some fixes to code.
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Applies system rounding to inputs as defined in Add-on Preferences.
Default is 5 places of decimal, values taken from UI, or by calculation are
rounded before command is submitted.
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- Check Object Mode is either EDIT or OBJECT as appropriate.
- Change If loop to check command values - error if D, E, For M commands.
- Remove surplus command check in command_maths function.
- Added import of exceptions file.
- Check for Mesh Objects in Object or Edit Mode first and exit with error
message if not.
- Some minor changes for obscure failures in unusual circumstances.
- Fixes and changes to code to correct minor errors and remove unnecessary
checks.
- Refactored Command File structure.
- Add more checks to Fillet Operation to check selection and make sure
current selected vertices/edges are always used. Previous version could
use wrong selection if Bmesh SelectHistory was in place for Faces, or Edges.
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Most of the recommendations from pylint are now done, I have not changed variables
like v in expression [v for v in... as I consider these to be normal coding practice.
Rename pdt_com_functions.py to pdt_command_functions.py
Fix error in Intersect operation if selected vertices resulted in more than
2 edges being selected. Priority is given to two edges as a selection, then to
4 vertices, if the four vertices represent two edges, the intersection point is
at the intersection of the two edges, which might not be the four vertices, if
one of the vertices forms part of two edges that are also selected.
Priority is 2 edges, then 4 vertices selected individually with the mouse.
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