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fix: update code to work with sequencer API changes in Blender 3.X
fix: Error when calling grab sequence handles due to type mismatch
fix: remove FAST and FASTER playback speeds, simplify playback speed code
fix: rewrite select_all_left_or_right after API change causing error
fix: fix error with jump_to_cut when encountering animation frames
fix: fix jump_to_cut skipping some strip ends when moving forward in time
fix: jump_to_cut sometimes not working when going left
fix: error when trimming effect strips
chore: update license text upstream to match Blender's short format
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Some files needed to be changed manually.
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Changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md#power-sequencer-201
Commit range: https://github.com/GDQuest/blender-power-sequencer/compare/1.5.0...2.0.1
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The Power Sequencer wasn't updated to use the 2.90 API which
changed the selection operators for the sequencer. This commit
replaces the old operator with the new
`bpy.ops.sequencer.select_side_of_frame` to achieve the same
functionality as before.
Credit for the identification and fix suggestion goes to @kreako
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D10089
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The previous commit passed tests without warnings or errors here, but LazyDodo sent
me a log with warnings he was getting on his machine. This commit
attempts to address them.
Note: I'm not getting warnings when running unit tests here.
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This makes the add-on compatible with Blender 2.83 after renaming the cut operator to split.
The update brings mainly bug fixes and quality of life improvements.
Changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md#power-sequencer-1
36 Commits: https://github.com/GDQuest/blender-power-sequencer/compare/1.4.0...fb55bc77cf31920ddfe6fd4342b11e53ac988c93
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