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2022-06-30Cleanup: fix various typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15328
2022-06-03Cleanup: remove <pep8 compliant> commentCampbell Barton
This is no longer necessary, see: T98554.
2022-04-25POV: fix some nested code and further files structure cleanupMaurice Raybaud
* FIX: wrongly nested pov braces made the default outpout file fail * FIX: use agnostic metallic property rather than create a duplicate * FIX: some 2.8 deprecated properties rewired in spec;diff; emit;ambient * FIX: clean up, hierarchize and redesign Global Settings ui panel * FIX: re-wire world background alpha to agnostic prop and redo its ui * FIX: wrong nested pov braces making the default outpout file fail * FIX: use agnostic metallic property rather than create a duplicate * FIX: reduced arguments numbers by imports and relocating variables * FIX: use more list comprehesions to reduce nested conditions levels * FIX: use more consistent class names but cleanup still not finished * FIX: use single quotes for enums preferably to distinguish strings * FIX: basic level of nodes based material (diffuse color) broken API * FIX: blurry reflection corner case caused output file to fail * FIX: added context managing ("with") syntaxes reducing crash cases ___________________________________________________________ * ADD: model_all.py file to extract mostly object level loop and utils * ADD: model_meta_topology.py file to extract metaballs export * ADD: object_primitives_topology.py to extract pov compound primitives * ADD: nodes_fn.py file to extract main node exporting function * ADD: nodes_gui.py file to extract node operators and menus * ADD: nodes_properties.py file to extract nodes sub parameters * ADD: particles_properties.py to extract particles and fx parameters * ADD: render_core.py to extract main RenderEngine inheriting class(es) * ADD: shading_ray_properties.py to extract pathtraced shader parameters * ADD: texturing_procedural.py to extract algorithmic texture influences ___________________________________________________________ * UPDATE: workspace tools icons and a couple of other icons choices * RENAME: pov.add.polygontocircle.dat macro workspace tool icon * RENAME: base_ui.py to ui_core.py * RENAME: shading_nodes.py to nodes.py * RENAME: df3_library.py to voxel_lib.py to make dot lookup inform more * RENAME: object_mesh_topology.py to model_poly_topology.py * RENAME: object_curve_topology.py to model_curve_topology.py * RENAME: object_gui.py to model_gui.py * RENAME: object_primitives.py to model_primitives.py * RENAME: object_properties.py to model_properties.py * RENAME: object_particles.py to particles.py