Age | Commit message (Expand) | Author |
2012-07-04 | Spellfixes: colour -> color | Bastien Montagne |
2012-06-22 | Updated for bmesh compatibility (faces-->tessfaces + uv_layer-->loop) | Maurice Raybaud |
2012-04-03 | style cleanup: pep8 | Campbell Barton |
2012-03-08 | minor pep8 edits | Campbell Barton |
2012-02-27 | Scattering color was getting multiplied twice, resulting in less accurate pre... | Maurice Raybaud |
2012-02-26 | Updated Subsurface scattering Syntax to POV 3.7 RC4 (Blender presets now work) | Maurice Raybaud |
2011-12-31 | update for changes in matrix being column major now | Campbell Barton |
2011-11-23 | Fix #29368: export uv layout fails after recent image settings changes. | Brecht Van Lommel |
2011-11-22 | update for changes in render image settings | Campbell Barton |
2011-10-15 | fix for error exporting game runtime to non utf8 path. | Campbell Barton |
2011-10-13 | fix for povray with faces using invalid material index values | Campbell Barton |
2011-10-11 | use library argument for bpy_extras.io_utils.path_reference(...) | Campbell Barton |
2011-10-11 | update to povray export | Campbell Barton |
2011-09-26 | fix for x3d export and some minor pep8 edits | Campbell Barton |
2011-09-26 | Another tiny tweak to area lights and API update (jitter > use_jitter) | Maurice Raybaud |
2011-09-20 | rectangular area lights had wrong coordinates (probably achievable with prope... | Maurice Raybaud |
2011-09-18 | Changed Default for Depth Of Field to False | Maurice Raybaud |
2011-09-05 | replace tricky unicode chars for basic ascii. | Campbell Barton |
2011-08-08 | use sets rather then tuples for if checks, python optimizes this case. | Campbell Barton |
2011-07-25 | swap vector multiplication order, also some style changes | Campbell Barton |
2011-07-11 | cleanup | Campbell Barton |
2011-06-21 | pep8 compliance | Campbell Barton |
2011-06-05 | Fixed a minor bug with SSS property | Maurice Raybaud |
2011-06-05 | Render POVRay addon: Now using instances for objects’ data, to avoid having... | Bastien Montagne |
2011-05-20 | Another fix by mont29: a bug preventing some scenes to render was due to an i... | Maurice Raybaud |
2011-05-20 | replace own path functions with pythons, use dict lookup for extensions. | Campbell Barton |
2011-05-10 | Added spacing_multiplier to object photons block so per object photon count t... | Maurice Raybaud |
2011-05-09 | Reorganized the whole pov properties, to place them in PropertyGroups, rather... | Bastien Montagne |
2011-05-07 | Fixed a bug with Fresnel diffuse shader | Maurice Raybaud |
2011-05-03 | minor pep8 edits | Campbell Barton |
2011-04-30 | *Added a progress report in Blender render window, under Linux | Bastien Montagne |
2011-04-29 | Improved input precision for chromatic dispersion for more accurate caustics | Maurice Raybaud |
2011-04-29 | Added support for world texture brightness (intensity) to better tweak HDR li... | Maurice Raybaud |
2011-04-24 | Added Linux Binary detection thanks to Bela Mihalik's patch. | Maurice Raybaud |
2011-04-16 | Fixed a bug that left some of the potential hyphens in user names that POV-Ra... | Maurice Raybaud |
2011-04-10 | minor pep8 edits | Campbell Barton |
2011-04-06 | Further Error handling to allow win 32 bits blender builds to render with Pov... | Maurice Raybaud |
2011-03-14 | update for changes in rna api | Campbell Barton |
2011-03-11 | minor change to platform checks | Campbell Barton |
2011-03-04 | pep8 edits for povray, also dont use string addition for textblock contents, ... | Campbell Barton |
2011-03-01 | Added : Option to replace material properties with custom pov code from text ... | Maurice Raybaud |
2011-02-26 | API change | Maurice Raybaud |
2011-02-21 | fix for [#26148] Anomaly in bvh import | Campbell Barton |
2011-02-16 | pep8 style warning corrections. | Campbell Barton |
2011-02-08 | Version 0.0.8 | Constantin Rahn |
2011-02-08 | create output dir if it doesnt exist and use native path separator. | Campbell Barton |
2011-02-07 | Fix: UV mapping offset in y inverted. | Constantin Rahn |
2011-02-05 | update for changes in mathutuils. | Campbell Barton |
2011-01-31 | Fixed: blob finish wrong level raised POV parse error.(the AllObjects.blend t... | Maurice Raybaud |
2011-01-31 | Fixed rendering of animation. The scene updates before it's exporting. | Constantin Rahn |