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asset-browser-poselib
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render_povray
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render.py
Age
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Author
2011-04-29
Improved input precision for chromatic dispersion for more accurate caustics
Maurice Raybaud
2011-04-29
Added support for world texture brightness (intensity) to better tweak HDR li...
Maurice Raybaud
2011-04-24
Added Linux Binary detection thanks to Bela Mihalik's patch.
Maurice Raybaud
2011-04-16
Fixed a bug that left some of the potential hyphens in user names that POV-Ra...
Maurice Raybaud
2011-04-10
minor pep8 edits
Campbell Barton
2011-04-06
Further Error handling to allow win 32 bits blender builds to render with Pov...
Maurice Raybaud
2011-03-14
update for changes in rna api
Campbell Barton
2011-03-11
minor change to platform checks
Campbell Barton
2011-03-04
pep8 edits for povray, also dont use string addition for textblock contents, ...
Campbell Barton
2011-03-01
Added : Option to replace material properties with custom pov code from text ...
Maurice Raybaud
2011-02-26
API change
Maurice Raybaud
2011-02-21
fix for [#26148] Anomaly in bvh import
Campbell Barton
2011-02-16
pep8 style warning corrections.
Campbell Barton
2011-02-08
Version 0.0.8
Constantin Rahn
2011-02-08
create output dir if it doesnt exist and use native path separator.
Campbell Barton
2011-02-07
Fix: UV mapping offset in y inverted.
Constantin Rahn
2011-02-05
update for changes in mathutuils.
Campbell Barton
2011-01-31
Fixed: blob finish wrong level raised POV parse error.(the AllObjects.blend t...
Maurice Raybaud
2011-01-31
Fixed rendering of animation. The scene updates before it's exporting.
Constantin Rahn
2011-01-31
Added more UI controls for Depth of Field
Maurice Raybaud
2011-01-26
Photons and transparency improvements
Maurice Raybaud
2011-01-24
Optimized export to OS Tempfiles.
Constantin Rahn
2011-01-24
Speedup for writing on export (vertices, vertex index, vertex colors, vertex ...
Constantin Rahn
2011-01-23
Added file options for export.
Constantin Rahn
2011-01-22
Attempt at border render. Hope it's ok
Maurice Raybaud
2011-01-22
Fixed Campbell's noticed strange code: a useless or statement
Maurice Raybaud
2011-01-22
conform to blender convention, "" for strings, '' for enum id's only.
Campbell Barton
2011-01-22
povray script now passes the pep8 checker.
Campbell Barton
2011-01-22
- add support for curves/surfaces/text again.
Campbell Barton
2011-01-21
Fix to allow 32 bits blender with 64 bits pov and vice versa
Maurice Raybaud
2011-01-21
Added some more parameter for Anti Aliasing
Constantin Rahn
2011-01-20
Fixed: Background gradient to work with empty texture slots.
Maurice Raybaud
2011-01-20
Add custom Anti-Aliasing pannel. Removed the default one.
Constantin Rahn
2011-01-19
Fix exported numbers of materials per object
Constantin Rahn
2011-01-19
increased the Delay much more (now 1.5s).
Constantin Rahn
2011-01-19
Declare only required materials
Constantin Rahn
2011-01-19
Minor change in _cleanup and increased DELAY
Constantin Rahn
2011-01-19
Comments for METAS (Blobs) only if METAS are in the scene
Constantin Rahn
2011-01-19
Export only materials which have at least one or more users
Constantin Rahn
2011-01-19
fixed MetaBall (Blobs) Export
Constantin Rahn
2011-01-19
Ignore curves on export
Constantin Rahn
2011-01-19
Fix for indentation bug in uv indices
Constantin Rahn
2011-01-19
use slicing in more places.
Campbell Barton
2011-01-19
Speedup3: replaced tuple[uv] with uv[:]
Constantin Rahn
2011-01-19
Speedup2: Replaced tuple(uv.uv1) with uv.uv1[:] (and similar)
Constantin Rahn
2011-01-19
Speedup1: Storing faces in me_faces
Constantin Rahn
2011-01-18
Fix for exporting meshes with smooth and flat faces in one Mesh.
Constantin Rahn
2011-01-18
Minor change in formatting pov file
Constantin Rahn
2011-01-18
correct bad spelling; 'indicies' --> 'indices'
Campbell Barton
2011-01-18
Changed texture scale factor to a better match. Not perfect yet, since user s...
Maurice Raybaud
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