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render_povray
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ui.py
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Author
2019-06-02
WIP attempt at saving 2.7 texture slots dependant UI
Maurice Raybaud
2019-05-19
pre 2.8 API changes Pass 7
Maurice Raybaud
2019-05-08
pre 2.8 API changes Pass 6
Maurice Raybaud
2019-05-05
Test: Adding back some UI list for World textures
Maurice Raybaud
2019-04-29
Fix T63955: label text not used as a keyword arg
Campbell Barton
2019-04-27
fixed SSS presets. UI now works.
Maurice Raybaud
2019-04-27
Pass 5 of 2.8 syntax update...
Maurice Raybaud
2019-04-22
Fourth pass at 2.8 API related updates
Maurice Raybaud
2019-04-18
small try at fixing active_node_material removed from api.
Maurice Raybaud
2019-04-18
Fix lots of various issues failing automated test load/unload/reload.
Bastien Montagne
2019-04-16
Pass 3 of 2.8 syntax update...
Maurice Raybaud
2019-04-14
Second pass to update properties for 2.8... To be continued
Maurice Raybaud
2019-03-26
First debug pass from 2.8 API changes
Maurice Raybaud
2019-03-01
Update for changes to operator names
Campbell Barton
2019-01-23
addons: add missing text= keyword after label
NBurn
2018-12-21
Rename user_preferences -> preferences
Campbell Barton
2018-09-07
Merge branch 'master' into blender2.8
Campbell Barton
2018-09-07
Cleanup: trailing space
Campbell Barton
2018-07-06
Update for renaming lamp to light.
Brecht Van Lommel
2018-04-30
Merge branch 'master' into blender2.8
Sergey Sharybin
2018-04-17
A few addons related cleanup after BGE removal
Dalai Felinto
2018-01-28
Added Lamp , Radiosity, and World presets
Maurice Raybaud
2017-09-01
Update Povray Render for strict naming
Campbell Barton
2017-08-16
*added capsule metaball as cylinder blob pov primitive
v2.79-rc2
Maurice Raybaud
2017-08-16
*Added capsule Metaball as cylinder blob pov primitive
Maurice Raybaud
2017-07-28
*Converted some rgb keywords to srgb to better match Blender Internal shading
Maurice Raybaud
2017-07-24
Cleanup: trailing spaces
Campbell Barton
2017-06-27
*added "insert" menu to text view properties: it lists snippets from POV-Ray ...
Maurice Raybaud
2017-06-17
*Removed automatic activation of Add Mesh: extra objects used for 3d function...
Maurice Raybaud
2017-06-15
POV-Ray: add templates to text editor menu when addon is enabled.
Bastien Montagne
2017-03-19
Cleanup: trailing space
Campbell Barton
2017-02-17
fixed: missing Physics properties panels
Maurice Raybaud
2017-02-01
Added some more properties from Lanuhum commits, such as
Maurice Raybaud
2017-02-01
Global POV Properties added and GUI updated (photons; radiosity; encoding...)
Maurice Raybaud
2017-01-29
Added Basic Nodes support by Lanuhum
Maurice Raybaud
2016-07-02
Added: IMPORTER in an operator (primitives.py) from Main import menu or speci...
Maurice Raybaud
2016-05-23
*converted all calls to file.write of .shading.py to tabWrite function to no ...
Maurice Raybaud
2015-12-05
Fix POV-Ray renderer addon shadowing main mesh UVTexture panel!
Bastien Montagne
2015-11-12
*Added POV-Ray Primitives, available in ADD menu
Maurice Raybaud
2015-02-18
Added: UberPOV / POV Feature Set choice in user preferences
Maurice Raybaud
2014-02-28
*added: first implementation of procedural textures
Maurice Raybaud
2013-08-31
*Fixed one bug with multi-materials bearing custom pov code
Maurice Raybaud
2013-01-14
minor style cleanup to povray export and fix for UI, setting booleans now exp...
Campbell Barton
2012-10-09
style cleanup: pep8
Campbell Barton
2012-10-02
First try at hair particles support.
Maurice Raybaud
2011-09-08
pedantic pep8 edits
Campbell Barton
2011-09-05
replace tricky unicode chars for basic ascii.
Campbell Barton
2011-08-27
Addon UI Cleanup, Part 2
Thomas Dinges
2011-07-11
cleanup
Campbell Barton
2011-05-10
Added spacing_multiplier to object photons block so per object photon count t...
Maurice Raybaud
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