Age | Commit message (Expand) | Author |
2019-04-27 | fixed SSS presets. UI now works. | Maurice Raybaud |
2019-04-27 | Pass 5 of 2.8 syntax update... | Maurice Raybaud |
2019-04-22 | Fourth pass at 2.8 API related updates | Maurice Raybaud |
2019-04-18 | small try at fixing active_node_material removed from api. | Maurice Raybaud |
2019-04-18 | Fix lots of various issues failing automated test load/unload/reload. | Bastien Montagne |
2019-04-16 | Pass 3 of 2.8 syntax update... | Maurice Raybaud |
2019-04-14 | Second pass to update properties for 2.8... To be continued | Maurice Raybaud |
2019-03-26 | First debug pass from 2.8 API changes | Maurice Raybaud |
2019-03-01 | Update for changes to operator names | Campbell Barton |
2019-01-23 | addons: add missing text= keyword after label | NBurn |
2018-12-21 | Rename user_preferences -> preferences | Campbell Barton |
2018-09-07 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-09-07 | Cleanup: trailing space | Campbell Barton |
2018-07-06 | Update for renaming lamp to light. | Brecht Van Lommel |
2018-04-30 | Merge branch 'master' into blender2.8 | Sergey Sharybin |
2018-04-17 | A few addons related cleanup after BGE removal | Dalai Felinto |
2018-01-28 | Added Lamp , Radiosity, and World presets | Maurice Raybaud |
2017-09-01 | Update Povray Render for strict naming | Campbell Barton |
2017-08-16 | *added capsule metaball as cylinder blob pov primitivev2.79-rc2 | Maurice Raybaud |
2017-08-16 | *Added capsule Metaball as cylinder blob pov primitive | Maurice Raybaud |
2017-07-28 | *Converted some rgb keywords to srgb to better match Blender Internal shading | Maurice Raybaud |
2017-07-24 | Cleanup: trailing spaces | Campbell Barton |
2017-06-27 | *added "insert" menu to text view properties: it lists snippets from POV-Ray ... | Maurice Raybaud |
2017-06-17 | *Removed automatic activation of Add Mesh: extra objects used for 3d function... | Maurice Raybaud |
2017-06-15 | POV-Ray: add templates to text editor menu when addon is enabled. | Bastien Montagne |
2017-03-19 | Cleanup: trailing space | Campbell Barton |
2017-02-17 | fixed: missing Physics properties panels | Maurice Raybaud |
2017-02-01 | Added some more properties from Lanuhum commits, such as | Maurice Raybaud |
2017-02-01 | Global POV Properties added and GUI updated (photons; radiosity; encoding...) | Maurice Raybaud |
2017-01-29 | Added Basic Nodes support by Lanuhum | Maurice Raybaud |
2016-07-02 | Added: IMPORTER in an operator (primitives.py) from Main import menu or speci... | Maurice Raybaud |
2016-05-23 | *converted all calls to file.write of .shading.py to tabWrite function to no ... | Maurice Raybaud |
2015-12-05 | Fix POV-Ray renderer addon shadowing main mesh UVTexture panel! | Bastien Montagne |
2015-11-12 | *Added POV-Ray Primitives, available in ADD menu | Maurice Raybaud |
2015-02-18 | Added: UberPOV / POV Feature Set choice in user preferences | Maurice Raybaud |
2014-02-28 | *added: first implementation of procedural textures | Maurice Raybaud |
2013-08-31 | *Fixed one bug with multi-materials bearing custom pov code | Maurice Raybaud |
2013-01-14 | minor style cleanup to povray export and fix for UI, setting booleans now exp... | Campbell Barton |
2012-10-09 | style cleanup: pep8 | Campbell Barton |
2012-10-02 | First try at hair particles support. | Maurice Raybaud |
2011-09-08 | pedantic pep8 edits | Campbell Barton |
2011-09-05 | replace tricky unicode chars for basic ascii. | Campbell Barton |
2011-08-27 | Addon UI Cleanup, Part 2 | Thomas Dinges |
2011-07-11 | cleanup | Campbell Barton |
2011-05-10 | Added spacing_multiplier to object photons block so per object photon count t... | Maurice Raybaud |
2011-05-09 | Reorganized the whole pov properties, to place them in PropertyGroups, rather... | Bastien Montagne |
2011-04-01 | pep8 cleanup & remove unused imports | Campbell Barton |
2011-03-21 | updates for changes in blender. | Campbell Barton |
2011-03-04 | pep8 edits for povray, also dont use string addition for textblock contents, ... | Campbell Barton |
2011-03-04 | 2.5 Povray UI: | Thomas Dinges |