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2013-08-31*Fixed one bug with multi-materials bearing custom pov codeMaurice Raybaud
*Commented out a property that was not yet implemented in exporter *Added frame number export for hand made pov animation Thanks to a patch made by Markku Myllymäki
2013-01-14minor style cleanup to povray export and fix for UI, setting booleans now ↵Campbell Barton
expects 0/1 only.
2012-10-09style cleanup: pep8Campbell Barton
2012-10-02First try at hair particles support.Maurice Raybaud
2011-09-08pedantic pep8 editsCampbell Barton
2011-09-05replace tricky unicode chars for basic ascii.Campbell Barton
2011-08-27Addon UI Cleanup, Part 2Thomas Dinges
* You only have to do layout.prop if you want 1 property, no need for row then! * Use col, row, sub as variable names, not colsub, rowsub, row2 etc please. * Povray Addon: Still used a lot of splits, you need no split when you only have 1 column!
2011-07-11cleanupCampbell Barton
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables
2011-05-10Added spacing_multiplier to object photons block so per object photon count ↵Maurice Raybaud
tuning is now possible (see tooltip)
2011-05-09Reorganized the whole pov properties, to place them in PropertyGroups, ↵Bastien Montagne
rather than cluttering the Scene/Material/etc. objects’ spaces… Also added a new file handling the conversion from existing files using the old pov properties (call the ˘povray render: update to script v0.0.9” operator (bpy.ops.scene.pov_update_properties) in the search box of the 3d views to make the conversion).
2011-04-01pep8 cleanup & remove unused importsCampbell Barton
2011-03-21updates for changes in blender.Campbell Barton
2011-03-04pep8 edits for povray, also dont use string addition for textblock contents, ↵Campbell Barton
write newlines separate.
2011-03-042.5 Povray UI:Thomas Dinges
* More Code cleanup, please watch and learn. :)
2011-03-032.5 Povray Export UI:Thomas Dinges
* Code cleaunp Notes: *Why do we have some empty panels with no actual content? *Why is split used when there is only 1 column? The Povray script has always been some kind of example for other exporters, the UI code need some more cleanup for sure!
2011-03-01Added : Option to replace material properties with custom pov code from text ↵Maurice Raybaud
data blocks
2011-02-16pep8 style warning corrections.Campbell Barton
2011-01-31Fixed rendering of animation. The scene updates before it's exporting.Constantin Rahn
Some minor pep8 fixes.
2011-01-31Added more UI controls for Depth of FieldMaurice Raybaud
Cleaned up Media and photons UI layouts
2011-01-26Photons and transparency improvementsMaurice Raybaud
2011-01-24minor change: TypingConstantin Rahn
2011-01-24Optimized export to OS Tempfiles.Constantin Rahn
The output to Tempfiles no longer exports comments, indentations or LFs (in lists). New option in Export settings to deactivate LF (line brakes) in lists. Fixed a material export for normal maps. Was exported two times. Paths to images are now realpaths, no /../ in absolut paths.
2011-01-23Added file options for export.Constantin Rahn
Usage: Deactivate "OS Tempfile" to see the new options. Some UI and code cleanup.
2011-01-22povray script now passes the pep8 checker.Campbell Barton
noticed some strange code, added XXX FIXME.
2011-01-21Added some more parameter for Anti AliasingConstantin Rahn
2011-01-20AntiAlias Pannel UI und __init__Constantin Rahn
2011-01-18Removed (commented out) Baking from the interface until we work on it again. ↵Maurice Raybaud
More important issues need to be solved first.
2011-01-16Unified the spelling of POV-Ray (official spelling)Constantin Rahn
2011-01-15- mktemp is Deprecated since version 2.3, replaced with NamedTemporaryFile()Constantin Rahn
- Automatic indentation in Pov file - Added "command line switch". (Option to set some command line parameter)
2011-01-15By Constantin Rahn:Maurice Raybaud
-POV file formatting improvement with UI option and function to handle all tabs/spaces indentation (big clean up) -use of quote characters made more consistent.
2011-01-12ADDED:Maurice Raybaud
-pov max trace level (ray depth) -pov radiosity importance sampling -Higher Radiosity samples count (allows Halton sampling) -pov pretrace_start / pretrace_end FIXED -incomplete tooltip for pov low_error -sky_sphere mapping options: -world sky gradient to follow pov coordinate system -Skysphere rotation made independant from camera -generation of skysphere with image map and BlendSky will just consider the texture for now. All issues reported here http://projects.blender.org/tracker/?func=detail&atid=469&aid=23145&group_id=153 by Constantin Rahn, except Layer selective export, adding it to maydo list
2011-01-09Added Atmospheric Media and custom image gammaMaurice Raybaud
fixed two typo errors and a compatibility for gamma syntax
2010-12-23objects with no materials were raising errors.Campbell Barton
2010-12-16Added elementary BakingMaurice Raybaud
2010-12-16Moved some properties assignment out of the UI module and made alpha slider ↵Maurice Raybaud
set transparency
2010-11-21-Added more control over Straight/Premul Alpha,Maurice Raybaud
-Added Distance based Depth of Field (not object based yet) -Noticed a bug when parts of an object are flat shaded and other parts smooth shaded, not solved this yet.
2010-10-28And my first minor commit ever:Maurice Raybaud
I had forgotten to change some names I hope it does work now; This is an adaptation of Povray exporter to render with povray 3.7 if you want more info, there are pdfs in the zip files here on the tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=22717&group_id=153&atid=468
2010-10-28first commit ever!Maurice Raybaud
2010-09-10update for changes in blender.Campbell Barton
2010-08-09fix for povray poll functionCampbell Barton
2010-08-09update for changes in blender.Campbell Barton
2010-08-05update for changes in blender.Campbell Barton
2010-08-02update addons to work with new register/unregister method,Campbell Barton
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
2010-08-02== povray ==Luca Bonavita
After discussion with Campbell I've made povray an addon as a package (will remove from bf-blender). Please roport any glitch or mistake I might have done while porting.