Age | Commit message (Expand) | Author |
2013-09-26 | use a more direct way to check for color (check saturation) | Campbell Barton |
2013-09-20 | remove unsued modifier argument. | Campbell Barton |
2013-09-12 | *Another try at fixing the "multi materials with custom pov" code bug | Maurice Raybaud |
2013-09-04 | change comparisons with None | Campbell Barton |
2013-08-31 | *Fixed one bug with multi-materials bearing custom pov code | Maurice Raybaud |
2013-06-23 | Fixed Photons bug caused by enum property mistaken for boolean. | Maurice Raybaud |
2013-06-04 | *Fixed a bug with POV replacement code introduced with latest addition of col... | Maurice Raybaud |
2013-04-07 | added: Colored Specular Highlights (the only supported uvmaps channels that c... | Maurice Raybaud |
2013-02-08 | Added Hair Child Support | Maurice Raybaud |
2013-02-07 | make option for applying modifiers consistent | Campbell Barton |
2013-01-19 | Fixed: | Maurice Raybaud |
2013-01-14 | simplify povray binary checking, split it out into its own function. on windo... | Campbell Barton |
2013-01-14 | add userprefs for povray binary location. | Campbell Barton |
2013-01-14 | minor style cleanup to povray export and fix for UI, setting booleans now exp... | Campbell Barton |
2013-01-06 | Fix for own stupid error in r4138... | Bastien Montagne |
2013-01-04 | Fix [#33759] Can't use UV image export UV_layout error | Bastien Montagne |
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton |
2012-10-09 | style cleanup: pep8 | Campbell Barton |
2012-10-02 | Fix encoding error (please be carful with this - even though using non-ascii ...v2.64av2.64 | Bastien Montagne |
2012-10-02 | First try at hair particles support. | Maurice Raybaud |
2012-07-04 | Spellfixes: colour -> color | Bastien Montagne |
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne |
2012-06-22 | Updated for bmesh compatibility (faces-->tessfaces + uv_layer-->loop) | Maurice Raybaud |
2012-04-03 | style cleanup: pep8 | Campbell Barton |
2012-03-08 | minor pep8 edits | Campbell Barton |
2012-02-27 | Scattering color was getting multiplied twice, resulting in less accurate pre... | Maurice Raybaud |
2012-02-26 | Updated Subsurface scattering Syntax to POV 3.7 RC4 (Blender presets now work) | Maurice Raybaud |
2012-01-14 | remove api field, was never used. | Campbell Barton |
2011-12-31 | update for changes in matrix being column major now | Campbell Barton |
2011-11-23 | Fix #29368: export uv layout fails after recent image settings changes. | Brecht Van Lommel |
2011-11-22 | update for changes in render image settings | Campbell Barton |
2011-10-15 | fix for error exporting game runtime to non utf8 path. | Campbell Barton |
2011-10-13 | fix for povray with faces using invalid material index values | Campbell Barton |
2011-10-11 | use library argument for bpy_extras.io_utils.path_reference(...) | Campbell Barton |
2011-10-11 | update to povray export | Campbell Barton |
2011-09-26 | fix for x3d export and some minor pep8 edits | Campbell Barton |
2011-09-26 | Another tiny tweak to area lights and API update (jitter > use_jitter) | Maurice Raybaud |
2011-09-20 | rectangular area lights had wrong coordinates (probably achievable with prope... | Maurice Raybaud |
2011-09-19 | /trunk: Removed final points in UI strings and messages. | Bastien Montagne |
2011-09-18 | Changed Default for Depth Of Field to False | Maurice Raybaud |
2011-09-08 | pedantic pep8 edits | Campbell Barton |
2011-09-05 | replace tricky unicode chars for basic ascii. | Campbell Barton |
2011-08-27 | Addon UI Cleanup, Part 2 | Thomas Dinges |
2011-08-08 | use sets rather then tuples for if checks, python optimizes this case. | Campbell Barton |
2011-07-25 | swap vector multiplication order, also some style changes | Campbell Barton |
2011-07-11 | cleanup | Campbell Barton |
2011-06-21 | pep8 compliance | Campbell Barton |
2011-06-05 | Fixed a minor bug with SSS property | Maurice Raybaud |
2011-06-05 | Render POVRay addon: Now using instances for objects’ data, to avoid having... | Bastien Montagne |
2011-05-20 | Another fix by mont29: a bug preventing some scenes to render was due to an i... | Maurice Raybaud |