Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-11 | cleanup | Campbell Barton | |
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables | |||
2011-06-21 | pep8 compliance | Campbell Barton | |
2011-06-05 | Fixed a minor bug with SSS property | Maurice Raybaud | |
Added export of only renderable objects via outliner hide_render property and active layers. Also thanks to all those who helped bringing instances through their designs or advice: Conz, mont29, Campbell. | |||
2011-06-05 | Render POVRay addon: Now using instances for objects’ data, to avoid ↵ | Bastien Montagne | |
having exported hundred times the same mesh/material… Coded in collaboration with MauriciusRay. | |||
2011-05-20 | Another fix by mont29: a bug preventing some scenes to render was due to an ↵ | Maurice Raybaud | |
indentation error. | |||
2011-05-20 | replace own path functions with pythons, use dict lookup for extensions. | Campbell Barton | |
2011-05-10 | Added spacing_multiplier to object photons block so per object photon count ↵ | Maurice Raybaud | |
tuning is now possible (see tooltip) | |||
2011-05-09 | Reorganized the whole pov properties, to place them in PropertyGroups, ↵ | Bastien Montagne | |
rather than cluttering the Scene/Material/etc. objects’ spaces… Also added a new file handling the conversion from existing files using the old pov properties (call the ˘povray render: update to script v0.0.9” operator (bpy.ops.scene.pov_update_properties) in the search box of the 3d views to make the conversion). | |||
2011-05-07 | Fixed a bug with Fresnel diffuse shader | Maurice Raybaud | |
2011-05-03 | minor pep8 edits | Campbell Barton | |
2011-04-30 | *Added a progress report in Blender render window, under Linux | Bastien Montagne | |
*Refactored the whole in-render loop, was inherited from POV 3.6 version, and no more relevant for POV 3.7… | |||
2011-04-29 | Improved input precision for chromatic dispersion for more accurate caustics | Maurice Raybaud | |
2011-04-29 | Added support for world texture brightness (intensity) to better tweak HDR ↵ | Maurice Raybaud | |
lighting. | |||
2011-04-24 | Added Linux Binary detection thanks to Bela Mihalik's patch. | Maurice Raybaud | |
2011-04-16 | Fixed a bug that left some of the potential hyphens in user names that ↵ | Maurice Raybaud | |
POV-Ray then wouldn't accept | |||
2011-04-10 | minor pep8 edits | Campbell Barton | |
2011-04-06 | Further Error handling to allow win 32 bits blender builds to render with ↵ | Maurice Raybaud | |
Povray 64 bits and the other way around. | |||
2011-04-01 | pep8 cleanup & remove unused imports | Campbell Barton | |
2011-03-21 | updates for changes in blender. | Campbell Barton | |
2011-03-19 | Updated Blender Version to 2.57 and api version | Jonathan Smith | |
2011-03-16 | use relative imports for povray | Campbell Barton | |
2011-03-14 | update for changes in rna api | Campbell Barton | |
2011-03-11 | minor change to platform checks | Campbell Barton | |
2011-03-04 | pep8 edits for povray, also dont use string addition for textblock contents, ↵ | Campbell Barton | |
write newlines separate. | |||
2011-03-04 | 2.5 Povray UI: | Thomas Dinges | |
* More Code cleanup, please watch and learn. :) | |||
2011-03-03 | 2.5 Povray Export UI: | Thomas Dinges | |
* Code cleaunp Notes: *Why do we have some empty panels with no actual content? *Why is split used when there is only 1 column? The Povray script has always been some kind of example for other exporters, the UI code need some more cleanup for sure! | |||
2011-03-01 | Added : Option to replace material properties with custom pov code from text ↵ | Maurice Raybaud | |
data blocks | |||
2011-02-27 | replace imports from *, considered bad practice by python devs. | Campbell Barton | |
2011-02-26 | API change | Maurice Raybaud | |
2011-02-21 | fix for [#26148] Anomaly in bvh import | Campbell Barton | |
zero length bones had their tail offset in the wrong direction. | |||
2011-02-16 | pep8 style warning corrections. | Campbell Barton | |
2011-02-11 | some corrections for errors registering classes. | Campbell Barton | |
2011-02-11 | add in module register calls (first pass, batch replace, will test each ↵ | Campbell Barton | |
addon next). | |||
2011-02-08 | Version 0.0.8 | Constantin Rahn | |
API: 34650 fix: x-offset in one mapping of Alphamap was inverted | |||
2011-02-08 | create output dir if it doesnt exist and use native path separator. | Campbell Barton | |
2011-02-07 | Fix: UV mapping offset in y inverted. | Constantin Rahn | |
2011-02-05 | update for changes in mathutuils. | Campbell Barton | |
2011-01-31 | Fixed: blob finish wrong level raised POV parse error.(the AllObjects.blend ↵ | Maurice Raybaud | |
test scene now renders (though not all objects supported yet)) Added: support for deactivating all shadows from scene shading panel (per lamp 'no shadow' still works) | |||
2011-01-31 | Fixed rendering of animation. The scene updates before it's exporting. | Constantin Rahn | |
Some minor pep8 fixes. | |||
2011-01-31 | Added more UI controls for Depth of Field | Maurice Raybaud | |
Cleaned up Media and photons UI layouts | |||
2011-01-30 | Attempting to standardize some of the locations and fixing up descriptions ↵ | Jonathan Smith | |
in bl_info | |||
2011-01-29 | Fixed color pickers | Maurice Raybaud | |
2011-01-26 | Photons and transparency improvements | Maurice Raybaud | |
2011-01-24 | minor change: Typing | Constantin Rahn | |
2011-01-24 | Optimized export to OS Tempfiles. | Constantin Rahn | |
The output to Tempfiles no longer exports comments, indentations or LFs (in lists). New option in Export settings to deactivate LF (line brakes) in lists. Fixed a material export for normal maps. Was exported two times. Paths to images are now realpaths, no /../ in absolut paths. | |||
2011-01-24 | Speedup for writing on export (vertices, vertex index, vertex colors, vertex ↵ | Constantin Rahn | |
normals, UV coords) | |||
2011-01-23 | Added file options for export. | Constantin Rahn | |
Usage: Deactivate "OS Tempfile" to see the new options. Some UI and code cleanup. | |||
2011-01-22 | Attempt at border render. Hope it's ok | Maurice Raybaud | |
2011-01-22 | Fixed Campbell's noticed strange code: a useless or statement | Maurice Raybaud | |
and made clearer clamping for Front and back diffuse. | |||
2011-01-22 | conform to blender convention, "" for strings, '' for enum id's only. | Campbell Barton | |