Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-10 | Cleanup: imports (formatting) | Campbell Barton | |
2015-04-04 | Fix Povray 'new' df3 smoke handling. | Bastien Montagne | |
The tricky part here is that to read correctly df3 data, we need to have a unit box, and can only transform it to match Blender's domain's bbox *after* df3 is read. | |||
2015-02-18 | Fixed: scale of exported Smoke simulation | Maurice Raybaud | |
2015-02-18 | WIP: Very basic smoke export | Maurice Raybaud | |
2015-02-18 | Added DF3 library to allow later volumetric import/export like smoke | Maurice Raybaud | |
2015-02-18 | Improved blurry reflection roughness scale for faster rendering | Maurice Raybaud | |
2015-02-18 | Added: UberPOV / POV Feature Set choice in user preferences | Maurice Raybaud | |
Added: Stochastic antialiasing for UberPOV Added: Blurry Reflection for UberPOV Improved: Defaults for AA and Depth of Field to a better quality/time Improved: UV texture transforms more closely match BI and more functionalised | |||
2015-01-22 | Fix: replaced Python module "imp" with "implib" | Sybren A. Stvel | |
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016 | |||
2014-11-08 | Cleanup: redundant float conversions | Campbell Barton | |
2014-10-13 | fix warnings with UI description | Philipp Oeser | |
2014-07-28 | Create a preview directory for procedural textures to avoid creating it by ↵ | Maurice Raybaud | |
hand on fresh installs. | |||
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2014-04-20 | fixed: empty material slots | Maurice Raybaud | |
2014-03-12 | added: textured hair now works with procedural and UV mapped bitmaps (but ↵ | Maurice Raybaud | |
slower for the second) | |||
2014-03-03 | fixed: inverted alpha for textured hair | Maurice Raybaud | |
2014-02-28 | Added: Textured Hair | Maurice Raybaud | |
2014-02-28 | *added: first implementation of procedural textures | Maurice Raybaud | |
*fixed:packed textures *fixed:library objects | |||
2014-02-04 | Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵ | CoDEmanX | |
minor other edits | |||
2013-12-15 | Fixed: 0 Hair amount error | Maurice Raybaud | |
Improved: exportable hair amount Hair exported only the view percentage, full amount gets exported now. allowing much higher counts than what could get displayed. also since the lowest count (0) is no longer divided by the view percentage it removes a "division by 0" error. | |||
2013-12-15 | Cleanup | Maurice Raybaud | |
Comment for vertex color was repeated inside the vertex loop creating unnecessary comments. | |||
2013-11-17 | Cleanups suggested by Campbell Barton: | Maurice Raybaud | |
*reduced dictionary lookups for comments and linebreaks in lists *Better tabWrite function to speed up when using tempfiles | |||
2013-11-11 | Fixed: objects with Vertex color were not rendering | Maurice Raybaud | |
added: now vertex colors get written as a simple pigment per vertex anytime there is some vertex color layer regardless of the vertex color paint or vertex color light toggles. | |||
2013-10-10 | Added a patch by Markku Myllymaki, for animated textures using numbered images. | Maurice Raybaud | |
2013-09-26 | use a more direct way to check for color (check saturation) | Campbell Barton | |
2013-09-20 | remove unsued modifier argument. | Campbell Barton | |
2013-09-12 | *Another try at fixing the "multi materials with custom pov" code bug | Maurice Raybaud | |
2013-09-04 | change comparisons with None | Campbell Barton | |
2013-08-31 | *Fixed one bug with multi-materials bearing custom pov code | Maurice Raybaud | |
*Commented out a property that was not yet implemented in exporter *Added frame number export for hand made pov animation Thanks to a patch made by Markku Myllymäki | |||
2013-06-23 | Fixed Photons bug caused by enum property mistaken for boolean. | Maurice Raybaud | |
Changed default Subsurface scattering scale translation | |||
2013-06-04 | *Fixed a bug with POV replacement code introduced with latest addition of ↵ | Maurice Raybaud | |
colored spec. *changed default values for the folowing properties to be more useful in most scenes: - radio_low_error_factor - fake_caustics_power - importance_value | |||
2013-04-07 | added: Colored Specular Highlights (the only supported uvmaps channels that ↵ | Maurice Raybaud | |
can work with this feature are alpha and bump, due to POV syntax limitations) not fixed: vertex colors support broken since BMesh. | |||
2013-02-08 | Added Hair Child Support | Maurice Raybaud | |
note: rendersteps seem closer to BI with power of 3 rather than 2 as said in the UI Py tooltip. | |||
2013-02-07 | make option for applying modifiers consistent | Campbell Barton | |
2013-01-19 | Fixed: | Maurice Raybaud | |
-better hairDiameter when using clumps -use_renderEmitter property should now work. | |||
2013-01-14 | simplify povray binary checking, split it out into its own function. on ↵ | Campbell Barton | |
windows check for 64bit then 32bit, assuming if 64bit is installed that the system is capable of running it. | |||
2013-01-14 | add userprefs for povray binary location. | Campbell Barton | |
2013-01-14 | minor style cleanup to povray export and fix for UI, setting booleans now ↵ | Campbell Barton | |
expects 0/1 only. | |||
2013-01-06 | Fix for own stupid error in r4138... | Bastien Montagne | |
2013-01-04 | Fix [#33759] Can't use UV image export UV_layout error | Bastien Montagne | |
Another glitch from recent alpha work. Also modified povray's code. As usual, maintainders of these scripts, please double check changes are ok! :) | |||
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-10-09 | style cleanup: pep8 | Campbell Barton | |
2012-10-02 | Fix encoding error (please be carful with this - even though using non-ascii ↵v2.64av2.64 | Bastien Montagne | |
chars in code/comments is not a good idea, my bad). Thanks Irie Shinsuke for the report! | |||
2012-10-02 | First try at hair particles support. | Maurice Raybaud | |
2012-07-04 | Spellfixes: colour -> color | Bastien Montagne | |
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne | |
2012-06-22 | Updated for bmesh compatibility (faces-->tessfaces + uv_layer-->loop) | Maurice Raybaud | |
2012-04-03 | style cleanup: pep8 | Campbell Barton | |
2012-03-08 | minor pep8 edits | Campbell Barton | |
2012-02-27 | Scattering color was getting multiplied twice, resulting in less accurate ↵ | Maurice Raybaud | |
presets. | |||
2012-02-26 | Updated Subsurface scattering Syntax to POV 3.7 RC4 (Blender presets now work) | Maurice Raybaud | |
and corrected typo in wiki link. |