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2019-12-24POV: fix colored specularMaurice Raybaud
pre 2.8 property was still used. Now in the .pov. wrapper.
2019-12-23Poray: Fix add-on after Manta project was mergedSergey Sharybin
The module was renamed from smoke to fluid.
2019-12-22POV: fix specular ui panel Maurice Raybaud
add back specular buttons removed since 2.8
2019-12-22POV: Improve Line endings and general formattingMaurice Raybaud
used black on some files to dust up old formatting
2019-12-20POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-20POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-13POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-09pov: renamed 'lamp' preset folder to 'light'Maurice Raybaud
2019-12-08POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new new developers.
2019-12-08pov: more api fixMaurice Raybaud
texture slot steps further
2019-12-01add manual linksmeta-androcto
2019-11-24pov 2.8 fixesMaurice Raybaud
primitive grid radius became size and noise deprecated
2019-11-24pov: fixed loft primitiveMaurice Raybaud
More post 2.8 api fix
2019-11-20POV: more post 2.8 API fixing and class renaming Maurice Raybaud
fixed some more POV primitives: Rainbow ; PolygonTocirle ; Parametric
2019-10-23render_povray: 2.8 material related API changesMaurice Raybaud
three small updates
2019-10-22render_povray: 2.8 texture API fix Maurice Raybaud
Second step fixing texture API broken by 2.8 thanks to Lanuhum patch
2019-10-15Add back Ouput Properties panelMaurice Raybaud
Ouput panel was gone since 2.8 UI refactoring
2019-10-06more layer api updateMaurice Raybaud
post 2.8
2019-10-05Fixed more POV primitivesMaurice Raybaud
Prism , lathe, Isosurface sphere and cube , blob, Sphere sweep
2019-10-05Fixed POV Lathe primitiveMaurice Raybaud
layers outdated since 2.8
2019-10-05Fixed 4 POV primitivesMaurice Raybaud
Cone , Torus, Superquadric , Supertorus all needed mesh.validate "verbose" to be a keyword argument since 2.8
2019-10-05Fixed POV CylinderMaurice Raybaud
which was broken by 2.8 element-wise multiplication with @
2019-10-05Fixed perfect POV Sphere (no polygons)Maurice Raybaud
post 2.8 API has broken many primitives
2019-10-05Fixed POV-Ray BoxMaurice Raybaud
Layers prevented POV Box from working
2019-10-04Fixed Infinite PlaneMaurice Raybaud
Layers no longer in primitive since 2.8 API
2019-10-04corrected Ztransp enum descriptionMaurice Raybaud
adapted former BI ZBuffer transp to use ior of 1
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
2019-09-09render_povray: Rune Morling patchMaurice Raybaud
2019-09-08render_povray: more transparency fixingMaurice Raybaud
2019-09-05render_povray: post 2.8 API ior fixMaurice Raybaud
2019-09-02render_povray :Maurice Raybaud
First try at fixing hair and strand for 2.8 render API: failed but improved
2019-09-01+Better (faster) Radiosity Nearest Count default valueMaurice Raybaud
+render emitter for particles theoretically updated to 2.8 API
2019-09-01render_povray: fixed material alpha transparency broken by 2.8 changesMaurice Raybaud
2019-08-27render_povray: Removed light "energy" multiplier which might no longer be ↵Maurice Raybaud
necessary with 2.8 default light values and gave overexposed default scenes.
2019-08-25Rune Morling patch to finish fixing (dupli) instances post 2.8 THANKS!Maurice Raybaud
2019-08-24post 2.8 fix light samplesMaurice Raybaud
2019-08-21Some instantiation 2.8 API update fixingMaurice Raybaud
2019-08-20fixed some depth of field 2.8 API changes thanks to Rune Morling feedback ↵Maurice Raybaud
(step 1 for fixing car demo scene)
2019-08-16texture slots WIPMaurice Raybaud
2019-07-30Some slightly more agnostic UI panel namingMaurice Raybaud
2019-07-30dummy commit test with simple comment edit: Set my old machine back up with ↵Maurice Raybaud
mesa opengl32.DLL as it no longer ran blender 2.8 for lack of opengl 3.
2019-06-04Fix (unreported) missing updates after `scene.update()` removal.Bastien Montagne
2019-06-02WIP attempt at saving 2.7 texture slots dependant UIMaurice Raybaud
2019-05-22Remove base from addonsDalai Felinto
This is a follow up to rB0910932e71d2.
2019-05-202.8 changes 8 (raytrace_transparency)Maurice Raybaud
2019-05-20API update: percentage to factorNBurn
2019-05-19pre 2.8 API changes Pass 7Maurice Raybaud
2019-05-16Update for Depsgraph API changesSergey Sharybin
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876
2019-05-16Addons: Adopt for Dependency Graph API changesSergey Sharybin
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
2019-05-08pre 2.8 API changes Pass 6Maurice Raybaud