Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2011-10-15fix for error exporting game runtime to non utf8 path.Campbell Barton
2011-10-13fix for povray with faces using invalid material index valuesCampbell Barton
2011-10-11use library argument for bpy_extras.io_utils.path_reference(...)Campbell Barton
2011-10-11update to povray exportCampbell Barton
2011-09-26fix for x3d export and some minor pep8 editsCampbell Barton
2011-09-26Another tiny tweak to area lights and API update (jitter > use_jitter)Maurice Raybaud
2011-09-20rectangular area lights had wrong coordinates (probably achievable with prope...Maurice Raybaud
2011-09-19/trunk: Removed final points in UI strings and messages.Bastien Montagne
2011-09-18Changed Default for Depth Of Field to False Maurice Raybaud
2011-09-08pedantic pep8 editsCampbell Barton
2011-09-05replace tricky unicode chars for basic ascii.Campbell Barton
2011-08-27Addon UI Cleanup, Part 2Thomas Dinges
2011-08-08use sets rather then tuples for if checks, python optimizes this case.Campbell Barton
2011-07-25swap vector multiplication order, also some style changesCampbell Barton
2011-07-11cleanupCampbell Barton
2011-06-21pep8 compliance Campbell Barton
2011-06-05Fixed a minor bug with SSS propertyMaurice Raybaud
2011-06-05Render POVRay addon: Now using instances for objects’ data, to avoid having...Bastien Montagne
2011-05-20Another fix by mont29: a bug preventing some scenes to render was due to an i...Maurice Raybaud
2011-05-20replace own path functions with pythons, use dict lookup for extensions.Campbell Barton
2011-05-10Added spacing_multiplier to object photons block so per object photon count t...Maurice Raybaud
2011-05-09Reorganized the whole pov properties, to place them in PropertyGroups, rather...Bastien Montagne
2011-05-07Fixed a bug with Fresnel diffuse shaderMaurice Raybaud
2011-05-03minor pep8 editsCampbell Barton
2011-04-30*Added a progress report in Blender render window, under LinuxBastien Montagne
2011-04-29Improved input precision for chromatic dispersion for more accurate causticsMaurice Raybaud
2011-04-29Added support for world texture brightness (intensity) to better tweak HDR li...Maurice Raybaud
2011-04-24Added Linux Binary detection thanks to Bela Mihalik's patch.Maurice Raybaud
2011-04-16Fixed a bug that left some of the potential hyphens in user names that POV-Ra...Maurice Raybaud
2011-04-10minor pep8 editsCampbell Barton
2011-04-06Further Error handling to allow win 32 bits blender builds to render with Pov...Maurice Raybaud
2011-04-01pep8 cleanup & remove unused importsCampbell Barton
2011-03-21updates for changes in blender.Campbell Barton
2011-03-19Updated Blender Version to 2.57 and api versionJonathan Smith
2011-03-16use relative imports for povrayCampbell Barton
2011-03-14update for changes in rna apiCampbell Barton
2011-03-11minor change to platform checksCampbell Barton
2011-03-04pep8 edits for povray, also dont use string addition for textblock contents, ...Campbell Barton
2011-03-042.5 Povray UI:Thomas Dinges
2011-03-032.5 Povray Export UI:Thomas Dinges
2011-03-01Added : Option to replace material properties with custom pov code from text ...Maurice Raybaud
2011-02-27replace imports from *, considered bad practice by python devs.Campbell Barton
2011-02-26API changeMaurice Raybaud
2011-02-21fix for [#26148] Anomaly in bvh importCampbell Barton
2011-02-16pep8 style warning corrections.Campbell Barton
2011-02-11some corrections for errors registering classes.Campbell Barton
2011-02-11add in module register calls (first pass, batch replace, will test each addon...Campbell Barton
2011-02-08Version 0.0.8Constantin Rahn
2011-02-08create output dir if it doesnt exist and use native path separator.Campbell Barton
2011-02-07Fix: UV mapping offset in y inverted.Constantin Rahn